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"<< Background >>There will be 41 billion IoT (Internet of Things) devices by 2027. To put this on a scale, one million seconds is almost 12 days, while one billion seconds is almost 32 years.A former Cisco researcher said ""things are no longer just computers and phones. Today, literally anything can be connected, including tennis rackets, diapers, clothing, vehicles, and, of course, homes"". The network is starting to include biological things like pets, crops, livestock and clothing. Another 127 new devices are connecting to the Internet every second, each device representing a potential attack vector for hackers.Our project, Internet of Tricks, enhances young people’s understanding of connected objects in different aspects of our lives, from human interaction to consumer habits and learning. For 2 years, the consortium will work to sensitize youth about IoT, more specifically about the risks related to connected objects and the potential of such devices to revolutionize our lives and routines. Through our activities and educational support, we will boost technical competences of youth involved in the project. This target public will develop knowledge and skills in IoT. Moreover, the project will improve youth’s professional and educational prospects, as IoT skills are highly demanded by employers all over Europe.Besides young people, we are targeting youth practitioners, to help them educate their audience on IoT, as well as youth organizations, NGOs and instructional environments who will be encouraged to open up to educational programs related to the risks, opportunities and working principles of connected objects.<< Objectives >>The main objective of our project is to empower youth to pursue their own professional and educational goals in the tech field, especially with regards to IoT.Other strategic objectives include:- sensitize youth with respect to risks and potential of IoT - boost technical competences of youth in the field of tech, notably IOT- expand professional and educational prospects of youth involved in the project<< Implementation >>The main activities we will be implementing are the following:- Pilot tests of the intellectual outputs. We chose to apply different pilot testing strategies in each country. Thus, in Italy HorizonLab will run limited testing focusing on selected parts of the intellectual outputs. In zll other participating countries, organizations will run extended pilot tests covering the full package of deliverables and involving a considerable amount of contact hours with young people. - A reward action. All youth involved in the project activities will also participate in a follow-up operation which consists in producing a collective participative video depicting their experience in this project, as well as interfacing with local IoT professionals based in Romania, Spain, Sweden and France.- Communication about the project. We will be communicating about our activities and results to individuals and groups of people outside of the consortium. Our communication campaign targets young people, who shall be encouraged to use our educational tools and question their attitudes with regards to connected devices; local maker communities, instructional environments and youth organizations, who are encouraged to deploy workshops on IoT and exploit the project results. At Regional and National level we are targeting groupings of maker communities, groupings of youth organizations, to disseminate our results and forward our educational supports across their networks.<< Results >>The results we expect to produce over the lifetime of the partnership are:- Educational resources relating to IoT and digital science. Our outputs will contain a mix of physical supports and activities ideas on a number of selected topics relating to connected devices. For example, we will be developing pedagogical resources on how to secure personal connected devices, how to crack connected objects, or how to protect communications that occur via the internet.- Learning outcomes for young participants. They will notably develop technical skills relating to IoT as well as an understanding of ICT more generally and an appreciation for learning by doing approach to non formal education. - Learning outcomes for participating organizations and their staff. These agents will learn from international colleagues by exchanging good practices relating to learning by doing approach to education and digital youth work.The project is expected to have an impact on young people involved in our activities. They shall change their attitude and behaviors in relation to connected devices and start acting as ambassadors of good practices in this field with their families, friends, peers.Participating organizations are expected to enhance their capacity to offer meaningful educational activities on topics such as IoT, digital science. Their staff as well as youth practitioners involved in this project are expected to boost their sense of initiative at work and their competency with regards non formal education on technology or managing an international partnership and communicating with foreign colleagues.Stakeholders, instructional environments,local partners as well as a number of agents active in the youth work sector are expected to increase their motivation to tackle IoT and related topics in their professional setting. They shall be motivated to initiate cross-sectoral cooperations with maker communities and professionals from the IoT domain."
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