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<< Objectives >>1. Design of BuildYourRobot Hackathon: 3-day Hackathon open to students aged 12-16 from different European countries. The challenge will be building a robot, with the components and materials provided by the organising team, in 3 days to solve an ecological problem.2. Establishment of network: The project partners will create a support network for the project.3. Execution of BuildYourRobot Hackathon.<< Implementation >>1: BuildYourRobot Hackathon planning. The event will also be tested at local level. 2: BuildYourRobot Training programme for coaches. To help students' teams during the hackathon. 3: BuildYourRobot Stakeholder network. To support the organisation, dissemination and impact of the event. 4: BuildYourRobot Hackathon. To solve an ecological challenge using technology.<< Results >>1. BuildYourRobot Hackathon event designed and ready to be used by other organisations.2. Training programme for coaches, also available to other organisations. 3. Network of stakeholders supporting the event. 4. Hackathon with a minimum of 14 participants from, at least, 2 countries. 5. Solutions to challenges and motivated students and teachers towards digitalisation and STEAM.
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