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The proposal will address teachers and students from kindergarten, primary, secondary and vocational training schools in Spain, Italy, and Austria. The NGOs involved in the proposal will be InteRed, CESIE and Südwind. The intellectual outputs produced in the proposal will be available for the educational community at the European level. In the proposal, the schools will become agents of change to transform our world. The socioeconomic effects of the COVID 19 increase the current crisis regarding climate, migratory and care-giving we are already undergoing. The general objective of the proposal is to promote social inclusion by fostering global, critical, responsible and active citizenship that will fight for equality, intercultural dialogue and against discrimination and the environmental damage. The proposal is therefore aligned with two of the priorities of this call: social inclusion and common values, civic engagement and participationThe specific objective of the proposal is to promote transformative and innovative educational methods and practices in order to foster social inclusion and global citizenship. This objective responds to what the Eurydice Report “Global Citizenship education in the European educational system” states regarding “ traditional educational strategies (that) are no longer appropriate for education about citizenship”. Backing active, holistic and collaborative methodologies means a curriculum development focused on competences instead of contents and putting the student at the center of the teaching-learning process. This approach will contribute to tackling early school leaving which is also an objective of the proposal.The innovative education by means of transformative methodologies proposed by the action will be implemented in two ways, on the one hand, teachers capacity building and on the other hand the production of educational resources. More than a hundred teachers will participate in the on-line training, virtual seminars and multiplier events that will be implemented, about innovative and transformative educational methods to promote social inclusion with a global citizenship approach, in the three countries. Four guidelines for teachers will be produced, with practical orientations to address diversity, the development of emotional skills, critical thinking, and global competence. Learning through games will play an essential role in the teacher's training process, within the second component of the proposal.In the framework of the proposal, games as an educational resource will be produced. These games will be a supportive tool for teachers in their classes, so that students improve their knowledge, skills, and attitudes, at the individual as well as at the collective level to foster social inclusion and global citizenship. Four board games will be produced as intellectual results for students in the different educational stages, from 3 to 18 years old. In these games, the students from different schools and countries will have to collaborate to deal with global challenges. 24 teachers and 540 students (8 teachers and 180 students per country) will participate in the elaboration and validation of educational resources. The main criteria for the selection of the schools and participants will be to give priority to students at risk of school leaving and students with a migrant background. Balanced participation between girls and boys will also be considered. There will be an on-line platform for exchanges among students from different schools. Learning through games is an innovative, active and participative methodology that will promote cohesion among the participants which will also foster motivation and inclusion, which are critical to stopping school leaving. The collaboration needed to deal with the global challenges in the games will contribute to the construction of global citizenship among the students.The aforementioned intellectual outputs will be freely available on the project web site as well as on those of the partner organizations and ERASMUS plus platform, School Education Gateway, in Spanish, English, German and Italian. This will multiply the scope of the proposal. Besides this, 45 units of each game will be printed for distribution among teachers participating in the multiplier events that will be held in each country to disseminate the project results. InteRed, CESIE and Südwind will guarantee the use of these resources in schools and their impact on students.
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