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2 Projects, page 1 of 1
  • Funder: UK Research and Innovation Project Code: EP/J022071/1
    Funder Contribution: 249,719 GBP

    This project will develop a new acoustic modelling method, ideally suited for simulation of rooms and city squares, which will outperform existing methods either in its accuracy or computational efficiency. Developing such an algorithm is a particular concern for practitioners who use auralisation as a consultation tool in acoustic design of built spaces. In this process the data from the simulation model is rendered as sound by a loudspeaker system allowing a client or stakeholder, who is unlikely to be an expert in acoustics, to form a judgement on whether the acoustic design fits their needs. This process is of course only valid if the acoustic model delivers accurate prediction of how sound behaves in the space, and current commercial software does not always succeed in this task because the high-frequency geometric propagation assumption on which it is based breaks down at low frequencies and in spaces where diffraction effects are significant. Although alternate numerical methods exist they are typically limited to modelling only low frequencies since their computational cost becomes impractical as frequency or time-resolution is increased. In response to these shortcomings, this project will develop a new hybrid method which combines the best features of geometric methods and fully numerical boundary element method (BEM) solvers to provide a scheme that inherits desirable characteristics from both approaches; i.e. fully error controllable schemes, more accurate than geometric methods for low to mid range frequencies, but with reduced computational cost at higher frequencies compared to standard BEM, all achieved within a single unified framework. Such a model would potentially include all wave terms, geometric and diffracted, but lower energy reflections would only be included where necessary to achieve a given accuracy criterion (e.g. an SPL threshold or a function of the ear's perceptible difference limen) hence computational efficiency would be maximised. Introducing an element of interactivity to the auralisation process, where a user would be able to explore the space and/or make dynamic changes to the sources and building geometry or materials, would be desirable from a consultation-productivity perspective but place extremely high demands on the acoustic model. Not only must the model dynamically update to reflect the modifications made by the user, but the requirement for accuracy is even more pressing since any feature the client chooses to introduce must be accurately rendered, even if it has a strong acoustic effect (e.g. concave focussing surfaces, room resonances, unusual echo patterns), and there will be little or no opportunity for an expert to check that the sound is realistic. The new algorithm we propose will address these needs since, as well as having improved accuracy, it also has the desirable characteristic that only a small easily identified subset of the acoustic interaction data needs to be re-computed when a change in building geometry or source location occurs; incorporating support for modelling time variant and interactive scenarios would hence be relatively straightforward. Towards this goal the project will also develop a new auralisation orientated audio platform which will represent acoustic interactions by a network of digital filters and output sound direct to audio hardware, and the simulation algorithm will be geared towards outputting reduced acoustic models in this format. Pilot studies will investigate how interactivity might be supported, as dynamic modifications of scenario objects and corresponding filter network elements, and how standard lumped parameter sound insulation and stochastic reverberation models may be incorporated. The project will conclude with a work package dedicated to modelling some real-world scenarios which would cause difficulties for current acoustic modelling software.

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  • Funder: UK Research and Innovation Project Code: ES/Z502868/1
    Funder Contribution: 1,708,460 GBP

    Establish a transdisciplinary and cross-sector Community of Practice to share knowledge and best practice and unlock better-informed and improved resilience actions; Co-design researcher, community and practitioner training and guidance to improve partnership working and nurture the next generation of resilience champions; Use a needs-led approach to identify and respond to priority needs using the Flexible Fund to deliver small projects and secondments; Collate key insights, case studies and resources for policymakers and practitioners through a web platform, policy briefs and foresight documents; and Build ongoing practitioner and community-led evaluation and reflection to shape future learning, legacy and funding opportunities. Our activities will be complemented by four projects funded under the main call. These will be integrated within the N+, where we will work to amplify their significance and reach by providing a network for knowledge exchange, support for new collaborative initiatives, and to share findings with local, national and international stakeholders. The novelty of programme lies in our transdisciplinary team, innovative needs-led approach, and long-standing experience working on questions about place, scale and the exchange of knowledge across distinctive social, economic and environmental contexts. Crucially, all our activities are co-created with community stakeholders, policymakers, and UK coastal and marine management sectors, responding to their needs, existing knowledge assets and lived experiences to deliver robust policy impacts and toolkits with application to communities and places worldwide. Alongside co-designed events, workshops, secondments and training, our co-created outputs will include: Digital Engagement Platform; toolkits and cases studies; two foresight documents; two solution-focused reports; high-impact scholarly articles; and evaluation reports. In doing this, COAST-R will pioneer transdisciplinary, place-based and whole-systems approaches for better understanding coastal change, enhancing coastal and marine literacy, and building community resilience in precarious coastal places.

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