Powered by OpenAIRE graph
Found an issue? Give us feedback

Fundatia EOS - Educating for an Open Society Romania

Country: Romania

Fundatia EOS - Educating for an Open Society Romania

7 Projects, page 1 of 2
  • Funder: European Commission Project Code: 2022-2-SE01-KA210-VET-000094872
    Funder Contribution: 60,000 EUR

    << Objectives >>Address the cybersecurity skills gaps and help address the gender imbalance in cyber. This project will create a new upskilling pathway on cyber security that leads to recognised validation. It will develop the pathway comprised of an assessment, a learning element, and a validation through certification, and pilot this pathway with 100 individuals to provide them with the cyber skills needed for today's labour market.<< Implementation >>•Collection of existing training resources in cybersecurity in country•Analyse resources identify gaps, develop an assessment survey, •Consult and validate the pathway with cybersecurity experts•Complete the cybersecurity upskilling pathway that will support learners into entry-level jobs (in English)•Select learners to pilot the pathway in the project partners’ countries total 100 with 70% female•Organise a pilot and review the content and structure of the pathway.<< Results >>A new pathway that provides cyberskills needed in job markets100 individuals who have been trained, certified in these skillsimplement this pathways in digital learning course, accessible easier for all in national and international.

    more_vert
  • Funder: European Commission Project Code: 2021-2-ES01-KA210-ADU-000048382
    Funder Contribution: 60,000 EUR

    << Objectives >>NoCode4BUSINESS involves 3 EU countries - Spain, Romania and Italy - with low digital literacy among adult working population. It aims to foster the uptake of digitalisation processes through the use of “low-code” and “no-code” tools among entrepreneurs, aspiring entrepreneurs, and self-employed. Such resources are currently not well exploited, or not even known by many. The project will also be an opportunity to strengthen partners’ skills and their supporting role as adult education providers.<< Implementation >>NoCode4BUSINESS will implement the following activities:- Desk research on no-code state of the art and best practices, whose results will be summarised in a project Handbook.- Development of initial elements of training on no-code (3 short modules) for entrepreneurs. These will be co-created directly with end-users, to ensure they reflect their needs and expectations.- Pilot of modules and training on no-code and related digital skills to entrepreneurs in a transnational learning meeting.<< Results >>The project will advance entrepreneurs’ digital upskilling and provide them with new high-quality learning opportunities on no-code. It will improve the competences of partner trainers dealing with entrepreneurs and the business community. These will learn new innovative teaching methods, better guiding learners in digital transformation. Project results will be shared open-access to facilitate replication. Partners will foresee the organisation of local dissemination events at project end.

    more_vert
  • Funder: European Commission Project Code: 2016-1-DE02-KA204-003345
    Funder Contribution: 271,578 EUR

    Background and aim of the projectDigital media is essential for communication and participation in today’s information society. Although senior citizens can benefit from digital opportunities, they are still the population group which is often not yet online. The project “Connect Seniors to the Digital World” (CSDW) therefore aims to empower senior citizens to use tablet computers independently and to benefit from this usage in their daily life.The objective of the project is to create a comprehensive training offer for staff and volunteers of institutions and sites where senior citizens can be supported in the use of tablet PCs. The need for such a training offer had been identified in the German project “Digital mobil im Alter” (Digital mobile in old age - https://digital-mobil-im-alter.de/), which lends tablet PCs to retirement homes and sheltered housing institutions and is conducted by the Digital Opportunities Foundation (SDC) in cooperation with Telefonica Germany since 2012. The Digital Opportunities Foundation is the coordinating organisation within this strategic partnership. The organisation aims to create the prerequisites needed for all people to become part of society and to shape it actively. It became clear that senior citizens need continuous support when using the mobile devices and that it is best when the support comes from people they know and that are around anyway – the institutions’ staff and volunteers. Additionally, the Association Rural Internet Access Points (VIPT) in Lithuania realized that there was a need to support seniors to enter the digital world. The goal of this organisation is to enable local individuals and institutions to build key elements of a modern and vibrant society through the promotion of new information and communication technologies (ICT), the expansion of resources that enable access to the Internet and through improving the quality of education. Two other strong and experienced partner organisations were involved in CSDW, the “Centre for the Innovation and Development of Education and Technology” (CIDET), Spain, and “Educating for an Open Society” (EOS), Romania. CIDET is focused on e-learning, understands technology as a tool, methodology and models. EOS aims to bridge the digital divide in Romania by helping people realise their full potential through the use of technology and works in a country, where the percentage of senior citizens who are not online is one of the highest throughout Europe.Project outputsThe four partner organisations conducted a small-scale study to collect information about: what senior citizens would like to do with tablet PCs; for what they need support; the training needs of the staff and volunteers of institutions for seniors (digital-seniors.eu/index.cfm/secid.265/key.242). 383 people above the age of 65 and 335 multipliers and 40 decision-makers of public education institutions (e.g. libraries) or institutions for senior citizens took part in the surveys that were conducted in January and February 2017. A course was created on the basis of the study’s results and on a blended learning approach (digital-seniors.eu/course). Within the project, the course was piloted with 47 participants in the four partner countries. The course included three face-to-face training sessions, two online workshops and eight weeks of self-learning on the online learning platform Edueca (www.edueca.eu, hosted by CIDET). The course, available in English, German, Spanish, Romanian, and Lithuanian on the online platform, was developed to contain all learning materials and content. Thus, it can stand alone after the duration of the project as a training offer for multipliers – without the need for face-to-face sessions - as well as a supplement for trainers of multipliers. Complementary to the course, the project partners developed guidelines, in which they evaluated and summarized the experiences from the first implementation of the blended learning course in four countries. The guidelines are available in the four partner languages and in English and provide good practices, convincing arguments and helpful recommendations to multipliers and decision-makers for setting up and conducting a training and supporting offer that empowers senior citizens in using tablet PCs in non-formal learning settings (digital-seniors.eu/index.cfm/secid.265/key.336). Furthermore, the partner consortium provided recommendations for organisations all over Europe about how to use the manifold project outputs to implement a training offer for multipliers in their countries, regions and cities (digitale-chancen.de/assets/includes/sendtext.cfm?aus=11&key=1569&pkey=2&dltype=2). In order to increase the attractiveness of the course, the videos that the participating multipliers recorded with their target group were published with English subtitles. To give a quick overview of the course, a handout with information from the main results was published in project languages.

    more_vert
  • Funder: European Commission Project Code: 2022-1-LT01-KA220-VET-000089116
    Funder Contribution: 250,000 EUR

    << Objectives >>CybARverse supports IT as well as non-IT teachers and trainers through the acquisition of digital competences, among other things through the learning use of immersive media. The focus is on recognising and reacting correctly to cyber-attacks. This promotes cyber security awareness, the implementation of the Digital Education Action Plan (Actions 5 and 7) as well as national agendas, and it contributes to a more digital, greener and more inclusive teaching and learning.<< Implementation >>Professional project management enables the development, testing, evaluation and transfer of immersive media-enriched teaching and learning scenarios for cybersecurity training. This is based on needs assessments from LT, CY, RO and MT, which result in pedagogical guidelines, 16 teaching and learning scenarios and four CybARverse academies. The experiences are continuously targeted and marketed via the social media channels of the partners and their networks at regional, national and EU level.<< Results >>CybARverse leads to more digitally competent teachers and trainers. This promotes personal cybersecurity competence as well as the cyber resilience of educational institutions. At least 80 trainers and teachers will be qualified in the four partner countries and additional 149.000 people will be sensitised through online and offline promotional activities. All results are freely available on the project website and support the transfer of knowledge to the focus occupations and beyond.

    more_vert
  • Funder: European Commission Project Code: 2020-1-IT02-KA201-079108
    Funder Contribution: 280,582 EUR

    "The AMeLiE project involves innovative practices in the digital age and works on the theme of social inclusion: these are two aspects of fundamental importance, strongly correlated, and which permeate our life. Social inclusion is a priority that goes beyond national and European borders, becoming a central node to be addressed in all fields and at all levels, from the institutional one to that of the various communities. The virtual world, the internet, social media, are also communities, and should therefore not be excluded from this common effort for a more tolerant, fairer and respectful society. This is why AMeLiE addresses the issue of online hate-speech, which has become particularly evident thanks to its current diffusion and popularity on social media, that is, where young people have more easily access. The project addresses this theme starting from providing innovative tools for education, in order to have a widespread and participatory methodology as well as new generations of teachers trained to actively involve young people in this common goal.In fact, the aim of the project is to train teachers and representatives of school communities (school managers, digital facilitators, but also representatives of families) on the specific methodology proposed, which goes in the direction of getting a step forward also in the field of “digital citizenship”, in line with the next Digital Europe program, thus going beyond basic computer skills and focusing on the formation of advanced media literacy skills for those in educational roles. AMeLiE’s methodology is based on the use and further development of already existing and tested good practices and is based on the principle of co-construction of the training path by learners at all levels, from trainers to teachers, from parents to students. The positive effect will be to have created a community that will not have passively learned techniques and tools but will be an active engine for grassroots proposals and solutions, in a constant process of exchange and sharing.The project foresees the creation of three Intellectual Outputs that are closely related and complementary to each other:- a blended training course, which will be able to use al the materials and possibilities offered by the interactive platform;- a Virtual Network of schools for active countering online hate-speech;- a manual of Policy Recommendations for policy makers and educational institutions.AMeLiE is structured on a three-level training phases (first addressed to the Consortium organizations, then addressed to the teachers and / or representatives of the schools involved, then enlarged through a peer-learning path, guided by facilitators), and phases of experimentation, study and analysis of the results, consequently obtaining a methodology that will be easily applicable in various educational contexts, and at different levels. This also makes the project sustainable on a temporal scale, providing for a continuous and long-term exploitation of the results produced.In particular:- in the first phase, 10 trainers (with different backgrounds, but above all experts in media literacy) of the partner organizations will be trained on the specific methodology of AMeLiE and on innovative techniques for training and teaching;- in the second phase, a group of 25 teachers and representatives of the school communities (chosen from the schools participating in the project as associated partners) will test the methodology thanks to the blended course and the use of the interactive platform of the project;- in the third phase, each trained teacher will have to involve at least 5 colleagues or people belonging to the school community, thus reaching a core of 150 people who will have experienced the methodology and tools offered, hence creating the first nucleus of what will be the ""Virtual Network"" of schools against online hate-speech.At the end of the project we estimate that the proposed activities will involve at least 3000 students from the partnership countries (Italy, Belgium, Greece, Romania, Germany), subsequently including other countries and other communities thanks to the Virtual Network and the central role of the ""pilot"" schools.The project, offering innovative pedagogical paths and approaches, intervenes at transnational level in the professional development of teachers, creating the conditions for a virtual community that will be increasingly fair and respectful of diversity. Furthermore, also involving other representatives of the educating community, we also intervene in the context of the community in a broad sense, promoting correct, aware and responsible behaviour in the virtual world. Because: ""Virtual is real"" (from the Manifesto of Parole Ostili)."

    more_vert
  • chevron_left
  • 1
  • 2
  • chevron_right

Do the share buttons not appear? Please make sure, any blocking addon is disabled, and then reload the page.

Content report
No reports available
Funder report
No option selected
arrow_drop_down

Do you wish to download a CSV file? Note that this process may take a while.

There was an error in csv downloading. Please try again later.