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GROWTH COOP S.COOP.AND

Country: Spain

GROWTH COOP S.COOP.AND

46 Projects, page 1 of 10
  • Funder: European Commission Project Code: 2021-1-EL01-KA210-ADU-000035031
    Funder Contribution: 60,000 EUR

    << Objectives >>The main objective is to bridge intercultural, intergenerational and social divides by fostering social inclusion and intercultural understanding as well as by improving the competencies of migration professionals in relation to health and medicine matters. Linked to this, the project focuses also on the physical and mental health of refugees and migrants as the skills that the participants will acquire will be used to improve the refugees and migrants wellbeing and will help their integration.<< Implementation >>The project consists of 5 interconnected activities: 1.Adaptation of the previous Erasmus+ project “Healthy Diversity” and capacity building for the partners2.Digitization of the educational material and game development based on the material3.Seminars to professionals on the educational material and testing of the developed game 4.Dissemination to the target group, public and advocacy activities for intercultural competence and diversity sensitivity5.Project Management and Coordination<< Results >>The main expected result of the project is the educational material that the consortium will adapt, considering the needs of each country and focusing on the development of the intercultural communicative competencies of professionals dealing with refugees and migration in health and pharmaceutical matters. Other expected results are the game that we will develop based on the educational material, the seminars we organize to collect feedback and the upskilled refugees and migrants.

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  • Funder: European Commission Project Code: 2021-1-PL01-KA220-VET-000034863
    Funder Contribution: 254,787 EUR

    "<< Background >>The key problem addressed by the project is filling an important gap, consisting in the lack of systemic solutions enabling companies to manage employee support in the area of mental health, and in this way - to take care of the mental condition of the staff, which has a direct impact on commitment or work effects. This gap is to be filled by creating a standard for the new professional role of ""Mental Health Leader"" – which is responsible for the coordination, professionalization and regularity of companies' activities in the field of mental health.<< Objectives >>The goal of the project is to create, test, implement in testing companies and promote a new professional role (function), referred to as ""Mental Health Leader"" (until 31.12.2022), operating in the fields of:•building systemic support for mental health in the organization,•coordination of activities - prevention / coping with a psychological crisis;•peer-supporting managers and employees;•promoting behaviors that help maintain good mental condition.<< Implementation >>Achieving goal will be possible by developing complementary solutions:•standard of the new role (professional profile);•description of the process of selecting (selecting) a new role;•recommendations on the implementation of the new role;•a detailed description of the development process (syllabus / training program + trainer manual);•practical tips for performing a new role (handbook);•enabling the promotion of a new role in the organization (educational and promotional materials).<< Results >>All results will be developed in close cooperation with the target group (design thinking and users experience methodology, consultation of each result), which guarantees their adequacy and increases sustainability.The immediate target group are working people who are ready to take on the role of MH Leader, as well as organizations employing them, under which the new role will be implemented. The constitution of the new role means that the project has an impact on a wider group of recipients - employees of the companies in which the Leader will operate, and organization of the business environment with which he will cooperate (NGOs, administration etc.). The project also has an overall impact on raising awareness of the importance of mental health in the workplace.The innovation of the project is to create a systemic, comprehensive solution developed in the ""ready to self-use"" formula that is extremely practical; is directly in line with the VET priorities, has a strong justification in research and market need (and is not available on the market) and whose importance was highlighted by the epidemiological crisis situation, gives the possibility of rapid implementation without the participation of external advisors; responds to the professional needs of employees and has a direct social impact - touching on a topic that is important from a professional and social point of view, which is at the forefront of the challenges facing Europe in connection with a) rapid increase in indicators regarding mental condition, b) breaking taboos around mental health;Thanks to complementary design solutions, it will be possible to achieve long-term results - creating a new professional role (ready for implementation in any organization), promoting the role of Mental Health Leader as a support tool in solving mental health problems and promoting / promoting mental health in the work environment, creating a standard for professional development and implementing a new role (educational materials) and increasing mental health awareness in companies.The project has pan-European significance, creates an easily transferable solution and fits in with VET's priorities regarding work-based and job-based learning."

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  • Funder: European Commission Project Code: 2022-1-LT01-KA220-ADU-000086565
    Funder Contribution: 250,000 EUR

    << Objectives >>HyLearn project aims at empowering adult educators who mostly work in F2F learning environments, to create and implement hybrid learning (HL) practices supported with virtual assistant.Specific objectives are as follows:1.To enhance adult educators skills related to the design and implementation of HL practices.2.To boost adult educators' awareness and digital skills to design courses using HL methodology.3.To improve adult educators experience in HL supported with virtual assistant (VA).<< Implementation >>During the project implementation period we will:1.Manage, monitor and evaluate the project and its activities, organize on-line partnership meetings, develop quality assurance plan.2.Develop Compendium on hybrid learning (HL) practices.3.Develop Hybrid learning methodology for adult educators.4.Develop Virtual assistant (VA).5.Promote and disseminate the project results within and outside partnership, ensure long-term sustainability of the project.<< Results >>1. Compendium on hybrid learning template, TPM 1 in Lithuania, Hybrid learning (HL) good practices, Compendium on hybrid learning.2. Hybrid learning methodology for educators, TPM 2 in Poland, Digitalized methodology.3. Framework for virtual assistance in HL, Re-designed modules.4. Quality and Piloting reports (WP2, 3, 4)5. Dissemination, sustainability and exploitation plans, Leaflet about project, Project website, Project newsletters, Dissemination events in Lithuania, Spain, Poland.

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  • Funder: European Commission Project Code: 2022-1-IT01-KA220-VET-000087825
    Funder Contribution: 250,000 EUR

    "<< Objectives >>The aim of the project is to create, promote and test a new standard for a professional role of the ""Pride Network Lead"", which will support the inclusion of LGBTQ+ people in the work environment and which will build the openness for Diversity & Inclusion within the organisations.<< Implementation >>There are planned activities related toWP1 - Project managementWP2 - (Defining) Profile, selection rules and implementation of the Pride Network LeadWP3 - (Defining) Development of syllabus, handbook and toolbox for the Pride Network LeadWP4 - (Defining) Tool for promoting the new role and action plan for process of implementationWP5 - Promotion and disseminationThe project includes – 3TPM, 1LTT, 5 multiplier events<< Results >>The results are:●Professional profile of the Pride Network Lead ●Selection process ●Guidelines for the implementation in organizations ●Development program & trainers’ handbook ●Handbook & Tool-box for the Pride Network Lead ●The microlearnig film and a set of materials promoting a new role ●Guidebook “Action Plan for implementing the Pride Network Lead”Additionally:●testing phase performed (pilot training)●wide dissemination activities"

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  • Funder: European Commission Project Code: 2021-1-IT03-KA220-YOU-000028845
    Funder Contribution: 196,215 EUR

    << Background >>This project follows the efforts of the Commission in the filed of digitalisaiton and digital skills as keys to the promotion of media literacy and the development of critical thinking. This project will allow every interestedyoungster to create, upload and share educational media content, and in the same time comment and offer constructive critique to the other educational media content.<< Objectives >>Therefore theoverall objective of this project is to initiate the strategic digital transformation of youth work and raise awareness about the entrepreneurial potential of social media marketing as anew form of youth employment.The specific objectives of this project are:*To initiate digitalization and transnationality of youth work through the creation of free open digital educational resources.* To promote the use of ICT in youth work and employment;*To create synergies among youth organizations and other stakeholders on a local and national level;*To strengthen the capacities of the partner organizations in the field of SMM and increase their social responsibility and active participation in EU digital market ;*To advance the digital competences of youth workers;*To promote holistic approach in the creation of digital SMM educational material and e-learning platform;*To create SMM peer educators;*To initiate the creation of strategic consortium that will develop new projects;*To create opportunities for inclusion of mentors in e-learning and youth work.<< Implementation >>This project offers innovation in the approach of tackling young people's challenges since it tackles negative social phenomena as youth unemployment creating a strategic partnershipfrom representatives of the 4 main stakeholders.The main target groups are youth workers that work with migrants, refugees and ex-offenders ex-criminal(troubled youth) and young people that belong to these groups. As anadditional innovation, this project creates opportunities for education and employment promoting digital development The unique configuration of the Partners brings essential valueand promotes cross-sectoral partnership on a European level.<< Results >>There will be 3 different digital educational resources 1. Digital social inclusion strategy 2.SMM e-learning platform3. Special guide for youth workers

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