
Balozu vidusskola
Balozu vidusskola
2 Projects, page 1 of 1
assignment_turned_in ProjectPartners:AGRUPAMENTO DE ESCOLAS DE BARCELOS, Polo Europeo della Conoscenza, Balozu vidusskola, Scoala Gimnaziala ARON DENSUSIANU, SPOLECZNE GIMNAZJUM HISPANIOLA +3 partnersAGRUPAMENTO DE ESCOLAS DE BARCELOS,Polo Europeo della Conoscenza,Balozu vidusskola,Scoala Gimnaziala ARON DENSUSIANU,SPOLECZNE GIMNAZJUM HISPANIOLA,ADANA TABIPLER ODASI (ATO) PRIMARY SCHOOL,4o DIMOTIKO SXOLEIO PEFKIS,Jászsági Apponyi Albert Általános Iskola és Alapfokú Müvészeti IskolaFunder: European Commission Project Code: 2016-1-EL01-KA219-023557Funder Contribution: 186,848 EUR"Geomythology is the scientific field which interprets mythology in relation to natural environment and climate during the mythological period. During the long pre-historical times geo-environmental changes were numerous and dramatic.Eight primary and low secondary schools from Greece (coordinator), Latvia, Italy, Poland, Turkey, Portugal, Turkey and Hungary followed the adventures of a meteorite, a ROLLING STONE, which fall from space in Latvia in October 2016 and rolled all over Europe, searching for GEO-myths and climate changes. Finally in May 2019 fall in the Atlantic Ocean in Portugal. Over the 3 years pupils, teachers and local communities experienced cultures,languages and ecosystems The ROLLING STONE was a vehicle to motivate and inspire pupils in language - spoken and written - and also be involved in all the activities. Pupils interacted with the RO*STO and shared their experiences on the Project Blog and Pupil's Discussion Board THE MAIN OBJECTIVES were:1)the study of nature and environmental changes, their interpretation with the assistance from mythology.2)the multi disciplinary approach of the subject through various scientific fields, exploring the relation between Myths and geological /climate changes of the past3)the research of the past or contemporary relations in different parts of Europe, such as common river names, city names, local customs similar in many parts of Europe4)the migration and ethnic diversity, answering the question why people were migrating from one place to another and environmental changes that forced them to migrate 5)to improve the practice of foreign languages and ICT for students and teachers and strengthen teachers' profession6)to reduce the early school leavers Through the activities the project:- brought students in contact with nature, found solutions and realized that is constantly changing - familiarized students with Myths, legends, traditions and interpreted the phenomena they were describing in times when natural sciences were unknown- helped exhibit cultural values, cultivated eco-knowledge and increased attractiveness of local and European monuments - designed THEMATIC GEO-mythological parks in eight countries, connecting mythological places where intense environmental changes have left their marks, for sustainable development and Alternative Educational Tourism,- worked in making the Greek Thematic Network world wide and sustainable The project had a Language/Literature theme throughout and encompassed themes like Entrepreneurship, Supporting Disadvantaged Pupils, using ICT across all work.This project was addressed to mainstream and disadvantage learners, teachers, parents, stakeholders/ leaders in local communities, tourism organizations, school heads and youth.The target groups learnt about other nations in the long time history and to realize more deeply the principal idea of mutual rapport and understanding.Students planned and carried out eight project events during three years for the general public and invited guests. The impact was very big for all target groups and local communitiesFollowing RO*STO’s adventures we improved teachers' and pupils' language and digital skills. Management, leadership, planning and organizational skills also improved.Teachers reconnected teaching and learning activities to the natural environment and transferred this to their daily school actions.The project was developed through a variety of subjects: Maths, Language, Geology, Geography, History, Technology, Cultural, Environmental Studies, Art and Physical EducationEight countries introduced STONE from Space and developed concepts of active citizenship (national and European), sustainability and social coherence through engagement with the myths and the history of the sites, their place in the local environment, as markers and continuers of cultural identity.Also produced tangible results as: ""The amazing trip on Earth"" book and e-book, The ""Myth book"", Geomythological paths and maps in eight countries, Calendar, Mini-Geodictionary, activity e-book and local eco-clubs The project used the existence of GEO-myths of different areas of Europe and Asia as a basis for sustainability, developing a strategic approach to strengthening the links between the 8 schools and its local environment. Encouraged communication between schools, historical sites and social/economic partners at local level in order to develop the knowledge of learners.Future generations will have the opportunity to visit, study and discover the places where myths took place as a tool for Alternative Educational Tourism. As a result of close and and fruitful collaborations between partner schools and local communities, plans have been initiated for twin-city schemes, as well as exchange student programs, in order to support language learning and cultural development.All results are uploaded in Twinspace and project's Blog:http://blogs.sch.gr/4dimlamias/"
more_vert assignment_turned_in ProjectPartners:PROGEU-PROGRESS IN EUROPEAN UNION -ISTITUTO PER LO SVILUPPO, Asociaton for Human Resources Development, Avrasya Yenilikçi Toplum Derneği, ΣΥΓΧΡΟΝΗ ΠΑΙΔΕΙΑ ΙΔΙΩΤΙΚΑ ΕΚΠΑΙΔΕΥΤΗΡΙΑ ΜΥΚΟΝΟΥ, Balozu vidusskola +1 partnersPROGEU-PROGRESS IN EUROPEAN UNION -ISTITUTO PER LO SVILUPPO,Asociaton for Human Resources Development,Avrasya Yenilikçi Toplum Derneği,ΣΥΓΧΡΟΝΗ ΠΑΙΔΕΙΑ ΙΔΙΩΤΙΚΑ ΕΚΠΑΙΔΕΥΤΗΡΙΑ ΜΥΚΟΝΟΥ,Balozu vidusskola,Rokiskio lopselis-darzelis VarpelisFunder: European Commission Project Code: 2020-1-LT01-KA226-SCH-094825Funder Contribution: 76,840 EURFRAME:The sudden, unplanned move to distance learning during spring 2020 drove a wedge into the middle of the school year—disrupting academic schedules, putting an end to extracurriculars, and undercutting the assessment and academic feedback cycles in most schools. To engage students in learning and adapt them in the new normal is a requirement at all: Children today who are experiencing the coronavirus pandemic need lots of imaginative play opportunities to help them make sense of the radical changes that have affected so many aspects of their lives. And once kids do return to in-person school, they are going to need a lot of time to play to process all the changes they’ve been through. The curiosity and connection sparked by outdoor learning could be a much-needed antidote to the anxiety and stress of 2020.Decades of research and theory tell us that play is the primary way that young children make sense of their world. OBJECTIVES:- To strengthen the profile of teachers: To be creative and proactive in identifying and finding solutions to challenges—emotional or academic—that individual students are facing.- To pilot a need-based virtual training programme, which based on digital-outdoor learning;- To motivate the students in online learning;- To produce materials that ease teachers' online learning process;- To prepare, adapt and engage students in the new normal;- To improve the students' and teachers' communication, cooperation, critical thinking, creativity and problem solving skills;- To raise cultural awareness and develop global skills od our students and teachers that are so necessary for the future; - To increase the cross-sectoral collaboration in the field of SCHOOL education- To create an EU wide digital-outdoor learning platform that will generate new projects - To strengthen European collaboration of the participating organisations - To Increase experience in management of long-term projects with multiple partners.OUTPUTS:O1: The virtual courses: Teachers learn outdoor learning, envision and implement outdoor learning wherever they are.O2: Tool-kit for Teachers to teach Outdoor LearningO3: Web-platform and eLearning modules for outdoor teaching in the new normal.ACTIVITIES:- eTwinning- virtual trainings.ACHIEVEMENTS:- Strengthened the profile of teachers: - Piloted a need-based virtual training programme, which based on digital-outdoor learning; - 5 virtual trainings delivered per partner and 3 international at EU level.- Motivated the students in online learning; - %80- Produce materials that ease teachers' online learning process; - Prepared, adapt and engage students in the new normal; %70 min.- Improved the students' and teachers' communication, cooperation, critical thinking, creativity and problem solving skills; %80.- Raised cultural awareness and develop global skills od our students and teachers that are so necessary for the future; %85.- Increased the cross-sectoral collaboration in the field of SCHOOL education; 3 NGOs and 3 Schools in the consortium.- Created an EU wide digital-outdoor learning platform that will generate new projects; 3 EU wide eTwinning projects. - Strengthened European collaboration of the participating organisations; 2 different collaboration min. - Increased experience in management of long-term projects with multiple partners. - Well-prepared students and teachers to deal with educational challenges- Qualified activities to prepare and deploy the education and training of professionals for equity, diversity and inclusion challenges in the learning environment.- Founded sustainable cooperation between regional authorities to promote the development of education, training and youth systems and their integration in actions of local and regional development. With this project, training and the skills teachers will learn how to use outdoor learning in teaching and how to adapt NFE methodologies in their online teaching process.TRANS-NATIONALITY.: Our organisations will bring a shared solution to their regional and national problems regarding the digitalization by developing, transferring and implementing innovative practices through cooperating and exchanging experience at EU level. This transnational cooperation will contribute to the solution of problems we face and create a more long lasting impact in the areas we want to record improvement by sharing ideas and methods while operating and methods while operating and networking at transnational level.
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