
SAPS, n.o.
SAPS, n.o.
3 Projects, page 1 of 1
assignment_turned_in ProjectPartners:ASSOCIACAO INTERCULTURAL AMIGOS DA MOBILIDADE, SAPS, n.o., Polski Instytut Badan i Innowacji spolka z ograniczona odpowiedzialnosciaASSOCIACAO INTERCULTURAL AMIGOS DA MOBILIDADE,SAPS, n.o.,Polski Instytut Badan i Innowacji spolka z ograniczona odpowiedzialnosciaFunder: European Commission Project Code: 2014-2-PL01-KA205-013520Funder Contribution: 134,100 EURThe project we did an innovative educational tool in the form of an international virtual game, which, as a non-formal education tool, affects at the increase of the knowledge level among young people about entrepreneurship and international markets, but also shapes the attitudes and values important in the business sector. The cooperation with Portuguese and Slovakian partners helped in dissemination of this tool in other European countries. With the international cooperation, young entrepreneurs discovered specifics of the foreign markets, learn various kinds of activities necessary in the collision with different cultures, deal with the specificity of working in diverse environmental conditions of the international market, and moreover, - get the knowledge about the local and regional traditions. The project took the form of simulation game, where the player creates fictitious companies and presents to the other participants the scenarios of problems, arising from the business activity. Via the online platform, participants have the opportunity to establish contacts with partners from their country and abroad and solve the problems together, cooperating with each other. Stage of testing and sharing the game for public use was preceded by a research conducted among Polish adolescents h in the initial phase of the project , and comparative research in partner countries. Through them we was diagnose the state of awareness and knowledge of European youth about entrepreneurship. Results of the project: 1. The publication of research effects; 2. The creation of an online platform; 3. The development of a simulation game;4. The publication of the final report. Tools developed in the framework of the strategic partnership is available publicly in three languages: English, Polish, Portuguese and Slovak.
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For further information contact us at helpdesk@openaire.euassignment_turned_in ProjectPartners:Stowarzyszenie Doradców na Rzecz Rozwoju Obszarów Wiejskich, KARATZIOS-FERFELIS ANTONIOS & BEINAS ANTONIOS O.E. KING SIZE, SAPS, n.o., Akademickie Centrum Informacji i Edukacji Europejskiej, RESTAMER CAPITAL LIMITEDStowarzyszenie Doradców na Rzecz Rozwoju Obszarów Wiejskich,KARATZIOS-FERFELIS ANTONIOS & BEINAS ANTONIOS O.E. KING SIZE,SAPS, n.o.,Akademickie Centrum Informacji i Edukacji Europejskiej,RESTAMER CAPITAL LIMITEDFunder: European Commission Project Code: 2016-1-PL01-KA202-026754Funder Contribution: 210,869 EUR"The idea of the project resulted from dynamically developing technologies supporting agriculture and prepared to implement in the near future requirements for modern agriculture, which necessitate the adaptation of management and monitoring processes of agricultural production by future specialists in the field of agricultural production management, which are necessary in such work. After verification of the actual needs of participants and the education market for supporting agricultural production, we confirmed the assumptions from the application regarding the scale of the VET problem in this subject, which allowed to precisely clarified the goals to achieve and act together with the desired results. Establishing a partnership that will be able to meet the specific objectives set was key in the implementation of the project. The main goal of the partnership was to design, develop functionalities, software and create a ready-to-implement educational program integrated into the curriculum, educating in the profession of agricultural technician - specialization in precision farming with elements of geoinformatics. The use of a modern tool, which was an e-learning platform, enabled teachers of the profession and learners to cooperate actively, in practice more effective than conventional, and more expressive and efficient than the traditional use of technology in teaching. The beneficiaries of the project were the following target groups: 1. Three Polish vocational schools educating agricultural technicians, in particular their learners and teachers, 2. 10 Polish agricultural enterprises interested in the practical side of the project, using similar solutions in business practice and production processes; 3. 4 Slovak enterprises interested in the development of the R&D sector in this field and educational and training institutions; 4. 5 Greek enterprises interested in the development of the R&D sector in this area and other educational and training institutions. As part of the project, the following intellectual works were carried out: 1. An e-learning system was designed to teach precise farming techniques and geoinformatics (with on-line current access); 2. Training materials for the e-learning system in the field of precision farming and geoinformatics were developed; 3. A utility model was designed in enterprises conducting agricultural activity with the use of precision farming; 4. An interactive module and technical documentation were prepared, 5. An interactive educational module in teaching in the field of precision farming and geoinformation was implemented. As part of the didactic materials, 27 sets (9 presentations, 9 didactic sets and 9 scenario instructions) were created, consisting of almost 41 thousand words and which are available in 4 languages (Polish, Slovak, Greek, English). In addition, the following project activities were implemented: 5 International Project Meetings, 2 short-term trainings for 20 participants from Poland, 4 dissemination events in Poland, Greece and Slovakia, in which 227 participants took part. The methods of work adopted in the implementation of the project and cooperation undertaken under the strategic partnership in this area included: - task work - aimed at developing teaching materials for the interactive educational module - conceptual work - aimed at developing the concept of assumptions and functionality of the IT module; developing solutions - building an IT system ""AGRO e-learning"" with simultaneous verification of the assumptions and functionalities of the system, - implementation phase - providing an internet platform for entities providing vocational education. The result of work and project activities is a uniform model of the e-learning system playing the most important role in achieving the project's goal. The applied solutions have made the teaching programs more attractive, they have improved the work of didactic units, improved the quality of education, motivated to learn and work, and supported human capital which goes to enterprises using similar solutions in economic practice and agricultural production processes. Potential long-term benefits of our project are the possibility of further cooperation and exchange of experience, knowledge and good practices. It is also learning practical solutions in education, improving professional qualifications, establishing contacts and developing or transferring innovations."
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For further information contact us at helpdesk@openaire.euassignment_turned_in ProjectPartners:Digital Break, KARATZIOS-FERFELIS ANTONIOS-KARATZIOU-FERFELI KYRIKI O.E CENTER FOR VOCATIONAL TRAINING, Fundacja Rodzice Szkole, Stowarzyszenie Doradców na Rzecz Rozwoju Obszarów Wiejskich, SAPS, n.o. +1 partnersDigital Break,KARATZIOS-FERFELIS ANTONIOS-KARATZIOU-FERFELI KYRIKI O.E CENTER FOR VOCATIONAL TRAINING,Fundacja Rodzice Szkole,Stowarzyszenie Doradców na Rzecz Rozwoju Obszarów Wiejskich,SAPS, n.o.,VsI Jaunimo ratasFunder: European Commission Project Code: 2020-1-PL01-KA202-082273Funder Contribution: 280,260 EURThe aim of the partnership is to design and develop a Innovative Multimedia Platform for the Presentation of Professional Qualifications (SHOW-VET) and to apply the platform in vocational education and training in the field of agricultural sciences in the period of 24 months. Using innovative solutions applied on the platform, we will present in a novel way selected professional qualifications, taking into account their diversity and the necessary methods of teaching and verification of knowledge during educational work. The introduction of new methods and tools for vocational education will enable practitioners, instructors and students to cooperate in practice, in practice more effective and practical than conventional, and more expressive and efficient than the traditional application of technology in teaching. Direct participants will be: - Schools educating agricultural technicians, as well as interested in cooperation of a vocational education institution with a similar or related profile; - Agricultural companies interested in the appropriate preparation of future employees for work in agricultural production; - Other education and training establishments; The project provides for: 1. Development of a methodology for presenting Agricultural Qualifications, taking into account their diversity and the necessary methods of teaching and verification of knowledge during educational work, 2. Designing the SHOW-VET system from the functional efficiency side enabling the presentation of the scope of Qualifications and teaching materials necessary to join the process of acquiring qualifications in an accredited entity with on-line access on the website. 3. The development of the SHOW-VET system using the methods of implementing final products through the phase of solution planning, testing and implementation of the final product, 4. Designing the usability model with the simultaneous implementation on the SHOW-VET platform of selected Professional Qualifications by the Applicant and Partners of the project 5. Applications of SHOW-VET in teaching in the field of agriculture, The methods of work adopted in the implementation of the project and cooperation undertaken as part of the strategic partnership in this area include: - task work - the aim of which is to develop teaching materials for the interactive educational module; - conceptual work - the purpose of which is to develop the concept of the functionality of the IT tool; - developing solutions - building an IT system SHOW-VET with simultaneous verification of the assumptions and functionalities of the system; - implementation phase - providing an internet platform for entities interested in improving professional qualifications. In the first stage, the task will be clarified and the concept of functionality and possibilities of using the IT system will be determined. The project will then be developed in a form useful for practical use, taking into account the expectations of end users. The model set of assumptions and description of the software structure will be complete only when information about the expected and possible behavior of all elements of the module and their relationship in the learning processes is attached. The result will be the creation of a uniform system model playing the most important role in achieving the project's goal. The concept of the IT system for the purposes of acquiring new professional qualifications will be based on the created interactive cognitive module, in which the knowledge acquisition strategy promotes active forms of presentation through attractive and friendly forms of visualization, instead of the classic textual description of a given qualification and processes that make it known and assimilated. Thanks to these solutions, it will be possible, for example, to make the educational program more attractive, improve the work of didactic units, improve the quality of education, raise motivation to learn and work, and support human capital that goes to enterprises using similar solutions in economic practice and agricultural production processes. The potential long-term benefits of such a project are the possibility of further cooperation and exchange of experience, knowledge and good practices. It is also exploring practical solutions in education, raising professional qualifications, establishing contacts and developing or transferring innovation.
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