
INCREDERE ODV
INCREDERE ODV
3 Projects, page 1 of 1
assignment_turned_in ProjectPartners:INCREDERE ODV, ONGD SENVALOSINCREDERE ODV,ONGD SENVALOSFunder: European Commission Project Code: 2021-2-ES01-KA210-ADU-000050935Funder Contribution: 30,000 EUR<< Objectives >>- To enhance the knowledge and understanding of digital education tools and data-intensive technologies through the exchange of best practices; - To foster migrant women digital literacy, skills, and competencies and tackle disinformation through education and training;- To encourage and empower migrant women to play a more active role in the digital age;- To strengthen the cooperation in digital education at EU level and beyond.<< Implementation >>The main activities of the DIGITAL-VV project will focus on:- Training meeting specialized in digitization for migrant women aimed at educators of social entities.- Digital training course for migrant women at risk of social exclusion received in Spain and Italy with language difficulties.- DIGITAL-VV online platform for digital learning for migrant women and trainers.- Manual of good practices in digitization for migrant women.<< Results >>The expected results of the DIGITAL-VV project are:- Digitally train 24 migrant women at risk of social exclusion and with language difficulties.- Improve the training capacities in digitization at least 6 trainers from the project's promoter entities.- Generate free access practical content adapted to the training needs of migrant women at risk of social exclusion and with language difficulties for European social entities.
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For further information contact us at helpdesk@openaire.euassignment_turned_in ProjectPartners:INCREDERE ODV, AISD - Asociación para la Integración Social y el Desarrollo, Asociatia Culturala ReplikaINCREDERE ODV,AISD - Asociación para la Integración Social y el Desarrollo,Asociatia Culturala ReplikaFunder: European Commission Project Code: 2021-2-ES02-KA210-YOU-000048102Funder Contribution: 60,000 EUR<< Objectives >>O1: Equip youth workers with knowledge and skills on ICTs & project management O2: Enable immigrant NGOs to participate in cross-border cooperation by learning from the best practices and trainingO3: Lower the entry barriers to the Erasmus+ program for NGOs with reduced capacity.<< Implementation >>The INTEGRA project plans to carry out the following activities:1. Project administration (A1)2. Start meeting (M1)3. Participatory visit in RO (C1)4. Online course (C2)5.Training course (C3)6. In-house workshops in each partner country (E1)7. Tutoring sessions in each partner country (E2)8. Final meeting (M2)<< Results >>At the end of INTEGRA project we hope to achieve these results:-To have increased the knowledge and skills on ICTs and project management of our youth workers and young people. -To have strengthened the capacity of more migrant NGOs to join the cross-border collaborations and under Erasmus+ program.-To lower the threshold for entry into the Erasmus+ program for immigrant NGOs with limited organizational capacity.
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For further information contact us at helpdesk@openaire.euassignment_turned_in ProjectPartners:WWF Romania, INCREDERE ODV, Baltic Institute for Research and Development, AISD - Asociación para la Integración Social y el Desarrollo, ASOCIATIA PENTRU DEZVOLTARE SI MEDIU ADEMEDWWF Romania,INCREDERE ODV,Baltic Institute for Research and Development,AISD - Asociación para la Integración Social y el Desarrollo,ASOCIATIA PENTRU DEZVOLTARE SI MEDIU ADEMEDFunder: European Commission Project Code: 2021-2-LT02-KA220-YOU-000048307Funder Contribution: 222,609 EUR<< Background >>Since 2020, around the world, youth employment dropped by 8,7% and it illustrates the extent of the pandemic’s economic consequences. Not only have youth suffered more the COVID consequences but young women have been hit the hardest by unemployment (11.2% for young men & 13.9% for young women by second quarter of 2020 (ILO)), while the effects in middle-income economies is double. Also, many young people, faces education and training disruption due to COVID leaving them economically inactive. In this scenario young immigrants find it even more difficult to find employment. A possible win-win solution is to start a self-employment path and set up an entrepreneurship project. In this line, cultural entrepreneurship brings the best premises to capitalize on immigrants’ cultural background and be self-employed.“Culture” and “entrepreneurship” are to some extent a similar and both are drivers of dynamic growth. Cultural entrepreneurship practice promotes the dynamic development in cultural field and it has paved the way for building a marketplace for intangible cultural relics. In the digital time, this business approach can be a profitable and sustainable cultural preservation approach for immigrant communities. Culture is one of Europe’s greatest assets, it represents a source of values, identity and a sense of belonging; but it also can contribute towards society well-being, social cohesion and inclusion. The cultural and creative sectors may also provide a stimulus for economic growth, job creation and international trade, therefore, cultural entrepreneurship holds a big potential to bring a significant societal change. In this line, immigrants are per se agents of cultural change, introducing new ideas, expertise, customs, cuisines, art and bring with them different cultural traditions and forms of expression. Cultural entrepreneurship can provide access to employment for the most vulnerable groups, such as young immigrants, and helps to elevate them from the poverty and social exclusion trap, capitalizing on their cultural capital. Therefore, preparing young immigrants to engage into cultural entrepreneurship projects and overcome the specific obstacles they might face by exchange of best practices and developing innovative tools for youth workers is the main goal of the “CULTURE: CULTural entrepreneURship Education for young immigrants” project proposal.<< Objectives >>To make a positive contribution to the young immigrants employment problems the “CULTURE: CULTural entrepreneURship Education for young immigrants” project proposes the following objectives: PO1: Exchange the best practices and further strengthen the partnership with different realities in regards to immigrant youth’ self-employment and cultural entrepreneurshipPO2: Empower young immigrants and youth workers with cultural entrepreneurship intelligence and mindset developmentPO3: Improve the knowledge of youth entities in theory and practice in cultural entrepreneurship mindset and creativity<< Implementation >>To achieve the CULTURE project objectives the following key activities are planned: WP1: PROJECT MANAGEMENT:-M1 Kick-off meeting in Lithuania-M2 Second transnational project meeting in Italy-M3 Third transnational meeting in Spain-M4 Final evaluation meeting in RomaniaWP2: LEARNING ACTIVITIES:-C1 Participatory Visit in Lithuania-C2 Participatory Visit in Italy-C3 Participatory Visit in Romania-C4 Training of trainers in Spain WP3: CREATION OF OUTPUTS-Ot1 Cultural Entrepreneurship Education Handbook-Ot2 Cultural Entrepreneurship Education Curriculum-Ot3 Cultural Entrepreneurship Learning CampaignWP4: DISSEMINATION: -E1: Multiplier Event in Lithuania -E2: Multiplier Event in Italy -E3: Multiplier Event in Spain -E4: Multiplier Event in Romania-Internal Workshops in each partner country-Consultation periods in each partner country<< Results >>By the end of CULTURE project we expect to have the following results and outcomes:INTANGIBLE RESULTS UPON COMPLETIONBy participating in the CULTURE project, our participants will not only learn about the cultural entrepreneurship and the opportunities it encompasses, when finalizing their participation in the project they will be better equipped to develop their cultural entrepreneurship projects and have a higher level of cultural entrepreneurship intelligence and mindset. By joining forces with other stakeholders interested in the topic, we will disseminate the project results and outputs among other entities and help them have a better understanding of the concept and be better equipped to prepare future cultural entrepreneurship projects.TANGIBLE RESULTS UPON COMPLETIONCULTURE will develop the following tangible Open Educational Resources:•Ot1 - CULTURE - Cultural Entrepreneurship Education Handbook for youth workers and youth organizations •Ot2 - CULTURE - Cultural Entrepreneurship Education Curriculum for youth workers and youth organizations•Ot 3 - CULTURE - Learning Campaign for young people and youth workers, youth organizations, local and regional youth authorities, etc.•C1 – CULTURE – Participatory Visit in Lithuania to learn and transfer their country specific best practices on cultural entrepreneurship•C2 – CULTURE – Participatory Visit in Italy to learn and transfer their country specific best practices on young immigrants self-employment projects•C3 – CULTURE – Participatory Visit in Romania to learn and transfer their country specific best practices on cultural entrepreneurship•C4 – CULTURE – Training of Trainers course in Stain to test and asses the Ot1 & Ot2, and learn and transfer the Spanish best practices on young immigrants self-employment projectsThese tangible and intangible results will be disseminated with the project target group as well as other interested and relevant external stakeholders through the 4 Multiplier Events in each partner country and other forms of communication and dissemination.
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