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Holy Abbey of Saint Joseph of the Apparition of the Catholic Church- Religious Legal Person

Country: Greece

Holy Abbey of Saint Joseph of the Apparition of the Catholic Church- Religious Legal Person

3 Projects, page 1 of 1
  • Funder: European Commission Project Code: 2021-2-IT02-KA210-SCH-000049103
    Funder Contribution: 60,000 EUR

    << Objectives >>Climate change is affecting every region on earth. Human behaviour has the potential to influence GHG emissions and food systems today account for nearly one-third of global GHG emissions. Education plays a key role in inspiring sustainable behaviour, ESCAPE project aims at providing high school teachers/trainers with a more effective tool to teach climate change and raise awareness on the environmental impact of a daily approach to food consumption based on the methodology of Escape games.<< Implementation >>ESCAPE is willing to add the emotional dimension to the learning experience of teachers/training through the creation of:-A Toolkit (Handbook, Guidelines and an Escape room box on climate change and the impact of more aware personal choices on diets and in-depth knowledge on food systems)-A Training activity for 15 teachers from High School and VET aimed at improving knowledge on the 3 main topics: climate change, aware food consumption and how to conduct an Escape Game by using the toolkit.<< Results >>15 teachers from High Schools/VET in 3 EU countries receive up to date information about the topic of climate change and environmental impact of food systems, are provided with a physical Escape room box designed for the project, and are trained on how to create an effective, engaging learning experience for students on the issue of climate change, the daily life measures we all can put in place to reduce our impact and the importance of teamwork in addressing a global challenge.

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  • Funder: European Commission Project Code: 2020-1-IT02-KA227-SCH-095169
    Funder Contribution: 290,121 EUR

    CONTEXT & OBJECTIVESClimART 2.0 builds on the success resulted from a previous project ClimART, financed by the Erasmus+ KA02 and aimed at developing, transferring and implementing innovative methodologies for learning climate change through art and theatre Due to the fact that:- climate change is still one of the biggest challenges of our time and it still has many weaknesses and faces several barriers- art, and especially visual art, can be the key to overcome these barriers and enable effective communication- many other schools expressed interest in participating in the ClimART project ClimART 2.0 aims to strengthen the intellectual outputs of the previous ClimART project and transfer scientific knowledge to teachers and students through a different artistic technique: comics and graphic novels. To achieve this general goal, the following specific goals have been defined:- To promote the professional development of High School teachers strengthening their competences to introduce in High School curricula the climate change issue.- To reinforce the awareness of High School students through high-quality international experience based on the development of comics and graphic novels about climate change.- To strengthen the acquisition of key competences (science, art, English language) in High School studies, including disadvantaged learners.PARTICIPANTSClimART 2.0 partnership includes four High Schools (I.I.S. Aldini Valeriani, IES Botànic Cavanilles, Agios Vasileios Gymnasium-Strovolos, SJ Greek French High School) and three non-high schools (CRESOL, Area Europa and Spostamenti). CRESOL and Area Europa, which makes available Eva Merloni, the project manager of ClimART, were involved in the previous project and they will capitalize, replicate and reinforce the experience gained before.The countries represented by the partners are Italy, Spain, Cyprus and Greece. The direct target groups of ClimART 2.0 are 100 students and 8 teachers from 4 Schools located in sensitive areas to climate change impacts. Indirectly, ClimART 2.0 will benefit other groups, mainly teachers from other high schools (100) and professionals working in the field of climate change and art (100).ACTIVITIES AND METHODOLOGYClimART 2.0 implementation follows this structure: Beginning – Signature of bilateral agreements, preparation of activitiesHigh school staff training – Preparation of a technical podcasts for teachers about the Climate Change Learning material and Guide elaborated in the previous project, ClimARTHigh school student training – use of non-formal education about the Climate Change through the use of digital, shared and interactive toolsClosure – Final evaluation road map for future joint venturesProject Management (transversal) – Bi-monthly reports, virtual and transnational meetingsDissemination (transversal) – ClimART2.0 website, social networks, meetings, mainly addressed high-school students and teachers and professionals.INTELLECTUAL OUTPUTSClimART 2.0 uses the following IOs developed by ClimART:IO1: Climate Change Learning materialIO3: Methodological guidelines for activation of thematic laboratoriesIO4: Toolkit for transferring technical knowledge to the high school studentsThe IOs produced by ClimART 2.0 are: IO1: Podcasts for high school teachers: Climate Change Learning material and GuideIO2: Storytelling techniques: methodologies and GuideIO3: Cartoon-based methodological guidelines for activation of thematic laboratories: a meta-comicIO4: Interactive platform for sharing and transferring technical knowledge to the high school students and among the teachersIO5: Thematic laboratories for comicsRESULTS AND IMPACTSIt is expected that ClimART2.0 implementation contributes at: Updating the high school teachers’ competences regarding climate change, art and EnglishFacilitating new opportunities for high school students to express their creativity and acquire new competences through high-quality, innovative learning and international experienceStrengthening key competences (science, art and English) in high school studentsPromoting the alignment of the high school educational offer with the relevant and current issue such as climate change

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  • Funder: European Commission Project Code: 2022-1-IT02-KA220-SCH-000089576
    Funder Contribution: 400,000 EUR

    << Objectives >>- To promote the professional development of High School teachers strengthening their competencies to introduce in High School curricula- To reinforce the awareness of High School students through high-quality internationalexperience - To strengthen the acquisition of digital competencies in High School studies- To integrate short events with innovative learning and training in an international context. - To foster Active Citizenship and collaboration among different actors<< Implementation >>MANAGEMENT - Monitoring reports- Invoices, tickets and proof of the payments done during the project life cycle, such as the transferences to the partners. MULTIPLIER EVENTS - Presentations of the deliverables- Evaluation questionnaires LTTA ACTIVITIES - Public call to select the participants of the activities, indicating clearly the criteria and the scale. - List of selected, in reserve and excluded participants.<< Results >>Work Package 1: Project Management - AdministrationWork Package 2: Learning Materials and Toolkit Creation D2.1 (Project Results 1): PodcastsD.2.2 (Project Results 2): Manual: How to create a map and an infographicD.2.3 (Project Results 3): Animated learning contentWork Package 3: Digitalization & GamificationD3.1 (Project Results 4): BoardGameD3.2 (Project Result 5) Community App Work Package 4: Community Building & ImpactD4.1 (Project Result 6) Community Mapping

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