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SMASHING TIMES THEATRE COMPANY LIMITED

Country: Ireland

SMASHING TIMES THEATRE COMPANY LIMITED

24 Projects, page 1 of 5
  • Funder: European Commission Project Code: 2019-1-IT02-KA204-063248
    Funder Contribution: 316,593 EUR

    The idea of “doing theatre” as a means to support different disadvantaged groups at risk of social exclusion is quite ancient. Good practices are spread all over Europe, showing the potentials, effectiveness and transversal applicability of this methodology, which can be successfully applied to any age groups and adapted to several targets affected by different kinds of social disease. In a few words, this educational approach is based upon the idea of developing key competences and skills, increasing sense of initiative, self-confidence and self-esteem by practising theatre, thus facilitating social inclusion.Plenty of examples and success stories demonstrate the usefulness of this approach. Within the Italian context, one of the most relevant best practices belongs to the Community of San Patrignano, one of the partners of this project, using theatre for the rehabilitation of former drug addicts and eventually performing in prestigious theatres such as “Piccolo di Milano”, “Olimpico di Vicenza” and within the “Festival Pirandelliano”. Other Italian good practices have gained visibility and recognition at international level such as the Taviani’s docu-drama “Cesare deve morire”, winner of the Golden Bear at the Berlin International Film Festival in 2012 and interpreted by a group of detainees of the Roman Rebibbia prison. Similarly, the “Compagnia della Fortezza” by Armando Punzo is another fortunate and well known example of theatre in prison, whereas disabled people were involved by the director Pippo del Bono both in cinema and theatre performances.A peculiar form, born in Brazil during the 80s and then become quite popular in Europe for its transversal applicability, is the “Theatre of the Oppressed”, based on the idea that while practicing theatre the “spect-actors” can transform the relation between themselves and their surroundings. However, this is just a possible declination of the extensive and powerful methodology of Social and Community Theatre.According to these premises, this project aims to promote cooperation and the exchange of good practices at European level and take advantage of the EU transparency and recognition tools to increase the training opportunities and employability of professionals working in the field of Social Theatre.In particular, the Specific objectives of the project are:• To promote the diffusion of Social and Community Theatre as an effective means for social inclusion of disadvantaged adult learners• To strengthen cooperation and facilitate the exchange of good practices in the field of non-formal education among partner organisations• To jointly develop and validate a training course addressed to STO• To boost a process for the recognition and standardization at EU level of the SOCIAL THEATRE OPERATOR (STO), a new professional figure defined in terms of knowledge, competences and skillsThe main target groups addressed by the project can be identified at three levels:• Non-profit organisations supporting different groups of disadvantaged adult learners working • Professional adult educators and volunteers working in the field of Social and Community Theatre• Groups at high risk of social exclusion and segregation such as migrants, disabled, prisoners, ethnic minorities, former drug addicts, NEETs, etc.The most important tangible results of the project are three Intellectual Outputs, namely:- Description of the EU standard professional profile of the Social Theatre Operator;- Training course for the Social Theatre Operator;- Methodological guidelines for validation, accreditation and certification at national level.These three outputs, which are strictly connected among them, will be promoted and disseminated through four Multipliers Events including a huge final event in San Patrignano (Italy) supported by Regione Emilia Romagna.4 Joint Staff Training Events will be organised in partner countries to promote capacity building and the exchange of good practices:- 1 training course in Spain on EU transparency and recognition tools;- 3 Peer Learning Workshops (in Italy, Portugal and Poland) to share good practices in training and working with different disadvantaged groups of adult learners.Pilot courses to test and validate the training will be organised in 4 countries (Italy, Poland, Ireland, Portugal), followed by a work-based learning experience, so that each student will run a theatrical workshop addressing different categories of disadvantaged adult learners. A total of around 80 students trained and 600-800 disadvantaged adult learners belonging to different categories will then benefit from the activities of this project.Four Multiplier Events will be organized in Portugal, Spain, Poland and Italy to disseminate the project outputs and the wider public so as to maximise the impact of the project. A huge final event will take place by the end of the project in San Patrignano Community, one of the places symbol of the whole project.

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  • Funder: European Commission Project Code: 2020-1-LT01-KA227-ADU-094724
    Funder Contribution: 176,848 EUR

    Creativity is a valuable workplace skill for the 21st century, a superpower for tomorrow’s workforce, which can be mastered and cultivated. Nevertheless, in most areas of life there is still a prevailing stereotype to associate creativity exclusively with the arts, which hinders creativity taking appropriate place in organisations and businesses. As situation analysis in partner countries revealed, creativity development is not included in formal adult education programmes apart from those related to arts; creativity training is mainly offered as small-scale component within corporate training, but not as consistent courses. At the management level, there is a noticeable lack of understanding that creativity can benefit every function of an organization and therefore requires systematic management. In response to the identified needs of individuals and organisations, the project partners came up with the idea of ACDC 4 You – a European transnational partnership project promoting the development of adults’ creativity using creative processes of participatory music and raising awareness in relation to creativity as a crucial and the most coveted skill for the future economies across Europe and the globe. The project brings the capacity of 5 different organisations – two adult education providers, a professional theatre and film company, a non-profit cooperative and an SME specialised in marketing and communication from Lithuania, Romania, Ireland, Spain and Bulgaria. In ACDC 4 You, we focus on the context as an integral part of any creative process and a factor which can be positively influenced even by the results of a single project. We choose participatory music as a context for its power to unleash individual creativity by making us happy, relaxed and less stressed, thus encouraging divergent thinking. With this project, we consolidate the competencies of adult educators and musicians, thus introducing a new type of trainers prepared to teach adults creativity. The Aim of the Project is to equip adult educators, musicians and other cultural workers - as individuals the most vulnerable to economic shocks, such as those created by the COVID-19 crisis - with the skills and knowledge necessary to become successful facilitators of music-based creativity & innovation training for adults and at the same time gain creative confidence and develop ‘creativity literacy’ themselves.For achieving the aim the partnership will develop the following 4 intellectual outputs:1. Best Practice Collection in creativity training with the specific focus on participatory music2. ACDC: Artistic Creativity Development Curriculum – a 25-hour Train the Trainers Programme for Musicians and Adult Educators as Creativity Trainers3. Creativity Labs – a set of participatory-music based experiential training workshops with videos to develop ideation, creative thinking, problem-solving, collaboration skills in teams 4. Creativity Workbook - an interactive publication consisting of up to 50 practical exercises for individual ‘creativity literacy’ training. 10-15 participants per partner country (50-75 in total) will be involved in piloting of ACDC. All resources and materials will be done in English, with translation in all partner languages and will be available on the partners‘ websites, social media, EPALE and Erasmus+ Project Results platforms.The project will be widely disseminated in partner countries through different channels and activities, organisation of 5 local multiplier events and one International Conference ‘ACDC for Ceative Adults’ an open-air concert, demonstration of the project outputs and practicing participatory music in Lithuania. The innovativeness of the project first of all lays in the approach to creativity as a vital workforce skill which has to be mastered and cultivated on individual and systematically managed on a corporate level. Secondly, the developed outputs represent innovative resources introducing a new type of trainers prepared to teach adults creativity. Thirdly, musicians and other cultural workers are offered an opportunity to start an alternative activity as facilitators of music-based creativity training.The expected impact is: -developed competencies of musicians and adult educators necessary to respond to the ever-growing need to improve adult creativity skills and to become effective creativity trainers-promoted adult education as an alternative field for musicians’ self-expression providing them with more flexibility and resilience in the face of COVID-19 crisis-adult learners as final beneficiaries provided access to a new attractive form of professional development, which will help them to enhance their creativity and improve their position in the labour market.In the long term perspective, the project will contribute to the promotion of a positive attitude toward creativity & innovation in society and encourage the use of project outputs in a wide range of applications.

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  • Funder: European Commission Project Code: 2014-1-IE01-KA204-000371
    Funder Contribution: 303,534 EUR

    • To conduct a period of research on current practice and needs in relation to education on equality, inclusion and anti racism each partner country • To develop a Training for Trainers curriculum that provides training for adult education facilitators in how to use drama and theatre to promote equality, inclusion and anti-racism.• To develop a Toolbox of Resources to accompany the ‘Training for Trainers’ curriculum including research on equality, inclusion and anti-racism and videos of the training • To establish a web portal to host the Toolbox of Resources including an online ‘forum’ for educators and the videos demonstrating training exercises• To make a copy of the Toolbox of Resources on DVD for Distribution • The final curriculum will be presented in written and video format. Sections of training from the curriculum will be presented and demonstrated on video by each project partner. Each project partner is allocated a specific number of games and exercises from the curriculum that they will show on video in order to demonstrate how the exercises are implemented and the videos will form part of the Toolbox of Resources. • The curriculum will be developed collaboratively by all project partners. An initial curriculum will be developed and then project partners will ‘pilot test’ sections of the training within their own countries and then come together to review and further develop the curriculum incorporating feedback from participants who took part in the ‘pilot testing’ of the curriculum. A total of 75 participants will be trained during the pilot testing.• There will be ongoing development of the curriculum; the Toolbox of Resources and Final Videos throughout the lifetime of the project • Final outputs include a full Curriculum with accompanying Toolbox of Resources and Video demonstrations providing information for training adult education trainings on how to use drama and theatre techniques to promote equality, inclusion and anti-racism work

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  • Funder: European Commission Project Code: 2019-3-IE01-KA205-065721
    Funder Contribution: 203,103 EUR

    Equality Ambassadors – Using creativity and new digital technologies to promote democracy, equality and human rights with youth workers and young people in an Equal EuropeEquality Ambassadors is an innovative transnational partnership project bringing together five partner organisations from Ireland, Croatia, Greece, Serbia and Spain who work with young people including those most marginalised. The project promotes an exchange and transfer of good practice and the sharing of ideas at a European level between the five partner organisations involved in youth work, bringing them together to collaboratively design a new European Equality Ambassador Peer Leadership Training Programme, providing opportunities for young people to participate in the democratic life of Europe and to gain knowledge and experience in how to promote European values for democracy, equality and human rights. The Equality Ambassadors Peer Leadership Training programme is an innovative training module that uses creative processes of theatre-based workshops combined with new digital media technologies and online resources to develop a range of skills with young people in order to train them as Equality Ambassadors. An Equality Ambassador is a young person trained in to engage or link with other young people in order to promote European values of democracy, equality and human rights and to promote active civic engagement at a European level. An Equality Ambassador receives training in personal and social development, in leadership and in the use of new digital technologies to promote democracy, equality and human rights and active citizenship at a European level.Europe needs more cohesive and inclusive societies which allow citizens to play an active role in democratic life. This strategic cooperation project works with youth workers, youth leaders, teachers, facilitators, artists and young people to promote awareness of common European values and a sense of inclusion in an Equal Europe. The project results in a new Equality Ambassador Peer Leadership Training Curriculum, an Equality Ambassadors Resource book and an Equality Ambassadors mobile phone digital app – all available online in digital format. The materials provide education and training in relation to the EU and its role in promoting democracy, equality and human rights today. Young people who access the Equality Ambassadors Peer Leadership Training programme are trained as Equality Ambassadors. An Equality Ambassador is a young person who can:•Demonstrate an awareness of and advocate for democracy, equality and human rights •Share their own experiences and listen to other’s experiences of inequality•Aim to identify changes needed to promote democracy, equality and human rights•Aim to identify ways for bringing different communities together•Be open minded, non-judgmental and willing to listen and learn•Communicate with others in relation to advocating for democracy, equality and human rights•Provide access to an on-line list of resources to promote democracy, equality and human rightsThe EU is founded on principles of liberty, democracy, respect for human rights and fundamental freedoms. This project uses creative processes and new digital technologies to create an innovative training programme for young people that raises awareness of the democratic values that underpin the EU and the role of the EU today to promote democracy, equality and human rights for all.The project brings together 10 youth workers and 25 youth from 5 countries across Europe and involves them in the development of a new joint curriculum for an Equality Ambassador Peer Leadership Training Programme and an Equality Ambassadors Resource Book and mobile Digital app featuring twenty-five stories of role models related to democracy, equality and human rights in the EU. Six transnational partner exchanges are held in Ireland, Serbia, Croatia, Spain, Greece and Ireland, attended by ten youth workers. As part of curriculum development, each partner holds two focus group sessions and one curriculum development workshop attended by two youth workers and five young people per partner country, totalling 10 youth workers and twenty-five youth. The ten youth workers and twenty-five youth then collectively attend two Skype sessions. A total of ten Youth Workers are trained in how to conduct the Equality Ambassador Curriculum with young people. The training is then rolled out with 200 young people across Europe training them as Equality Ambassadors so they are able to go on to raise awareness of the importance of democracy, equality and human rights and the role of the EU to promote values of equality, tolerance and inclusion. A Communications and Dissemination strategy is conducted and the Equality Ambassadors Curriculum, Resource Book, Digital App and Final Report and Evaluation are distributed. The project culminates in an International Youth Symposium held at the final partner exchange.

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  • Funder: European Commission Project Code: 2016-2-NL02-KA205-001366
    Funder Contribution: 261,041 EUR

    "Digital Girls project concept is built upon the understanding that changing young women’s attitudes towards digital jobs and learning by showing clear pathways to excellence is vital for making the study and career in the digital sector relevant to young women.Digital Girls project addresses girls and young women, aged 16-25 - NEETs (unemployed, with lower level of education, or currently not attending any vocational, higher or continuing education), or involved in the last phase of the general secondary education, with the aim to contribute to cultivating and enhancing their digital confidence, to support and encourage them in making their first steps in entering the digital world, or to help them recognize that their passive IT-user skills can be transferred into valuable competencies for the labour market. The project applies ""confidence-building"" measures and effective methodology for youth work in the field, based on combination of role models and digital storytelling.The project objectives included:-Identifying, encouraging and showcasing women in digital jobs-mapping the process for developing of digital skills suitable for the labour market-fostering an atmosphere conducive to digital confidence-changing the attitude towards digital learning through effective methods for high-quality youth workProject activities have been implemented by a consortium of 8 partners from 5 EU countries (NL, BG, CZ, GR, IE) and an European network all having significant and complementary expertise in development and promotion of high quality outputs and their mainstreaming in the partner countries and beyond.The objectives were achieved through:- Performing research for identifying different job profiles in the digital sector; 53 digital professions have been identified and described- Selecting, interviewing and describing role models – active women and girls in the digital sector, resulted in 19 role models profiles- Developing “The Role Models’ Guide to the Digital Galaxy” containing 11 films with the inspiring stories of women working in the digital sector and 19 role models digital profiles- Developing career roadmaps of 5 digital jobs/professions respectively for The Netherlands, Bulgaria, Ireland, Greece and Czech Republic.- Developing and launching the Digital girls platform (www.digital-girls.eu), providing a place and tools for introducing girls to the world of IT and digital professions.- Performing web campaign tailored for girls, reaching over 25.000 people.- Organising and conducting Girls web events ""Web tea and cupcake”, Girls only Open days in companies active in the digital market, Girls Inspiration days – national exploitation events, and Final International conferenceThe project fostered stronger links between youth associations and informal groups, educational institutions, VET providers, job orientation agencies, and cultural and emancipation centres in the partner countries and in countries beyond the partnership to achieve the expected results and ensure the desired impact and sustainability of the initiative. The main goal was to contribute to change of cultural traditions and stereotypes about women’s role in digital sector and to cultivate and enhance girls’ digital confidence and employability. This has been reached through the continuous involvement of the target groups and stakeholders. 150 practitioners and employers in the digital sector and digital training providers have been interviewed at the research stage, 19 role models have been identifies and described, 11 of them filmed, 324 young women and youth workers attended the web events, Digital Girls online platform registered over 14.300 visits. Girls, employers, youth organizations and schools, cultural and emancipation centers, policy makers have been introduced to Digital girls products in the various multiplier events in partner countries (total 328 participants) and were involved in mutual activities and fruitful discussions and planned exploitation activities of the project products. Additionally, the project was disseminated at 179 events with different stakeholders reaching thousands of people. Digital Girls products have been designed and available as free online resources so that, in practical terms, they are open for use at any level - local, regional, national, European and international, which is prerequisite for sustainability and future application."

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