
UNIWERSYTET HUMANISTYCZNO-PRZYRODNICZY IM. JANA DLUGOSZA W CZESTOCHOWIE
UNIWERSYTET HUMANISTYCZNO-PRZYRODNICZY IM. JANA DLUGOSZA W CZESTOCHOWIE
4 Projects, page 1 of 1
assignment_turned_in ProjectPartners:UNIWERSYTET HUMANISTYCZNO-PRZYRODNICZY IM. JANA DLUGOSZA W CZESTOCHOWIE, IFAA, Miejskie Przedszkole nr 37 w Częstochowie, CK Dibber GmbHUNIWERSYTET HUMANISTYCZNO-PRZYRODNICZY IM. JANA DLUGOSZA W CZESTOCHOWIE,IFAA,Miejskie Przedszkole nr 37 w Częstochowie,CK Dibber GmbHFunder: European Commission Project Code: 2022-1-DE03-KA210-SCH-000083951Funder Contribution: 60,000 EUR"<< Objectives >>Promoting of pedagogical competences in relation to the implementation of innovative concepts and ""best practices"" for the exploration of the working and vocational world of children in pre-school age (three to seven years). The project serves the science-based development, testing and evaluation of a specific seminar for the topic-related qualification of educational professionals and managers in kindergartens and the transnational exchange of experts.<< Implementation >>•Activity 1: Administration and coordination (programme management, budgeting, financial and contract management, technical project platform).•Activity 2: Conceptualisation of a qualification programme (seminar) (participatory document analysis, development of the curriculum, incl. the didactic framework and teaching and learning material)•Activity 3: Piloting and evaluation of the seminar•Activity 4: Dissemination and follow-up<< Results >>•Seminar for educational professionals and managers in kindergartens in the field of ""Perception of the working and vocational world in the early development of children"". The qualification is intended to offer the possibility of a certified degree.•Special didactic media and study materials for the pedagogical work in kindergartens.•Transnational cooperation of science and practice as well as the creation of a permanent network to prepare a follow-up ERASMUS+ project."
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For further information contact us at helpdesk@openaire.euassignment_turned_in ProjectPartners:UNIWERSYTET HUMANISTYCZNO-PRZYRODNICZY IM. JANA DLUGOSZA W CZESTOCHOWIE, STICHTING FOR EDUCATION ON AGILITY LIBERATING STRUCTURES, GOSPODARSKA ZBORNICA SLOVENIJE CENTER ZA POSLOVNO USPOSABLJANJE, TREBAG INTELLECTUAL PROPERTY- AND PROJECT MANAGER LTD, Stichting Project Realisatie van Initiatieven door Modulatie van Entrepreneurschap +1 partnersUNIWERSYTET HUMANISTYCZNO-PRZYRODNICZY IM. JANA DLUGOSZA W CZESTOCHOWIE,STICHTING FOR EDUCATION ON AGILITY LIBERATING STRUCTURES,GOSPODARSKA ZBORNICA SLOVENIJE CENTER ZA POSLOVNO USPOSABLJANJE,TREBAG INTELLECTUAL PROPERTY- AND PROJECT MANAGER LTD,Stichting Project Realisatie van Initiatieven door Modulatie van Entrepreneurschap,Centre for the innovation and development of education and technology, SLFunder: European Commission Project Code: 2018-1-ES01-KA204-050708Funder Contribution: 145,877 EUREntrepreneurship is generally recognized as one of the basic skills to be acquired through lifelong learning. Education can make a significant contribution to entrepreneurship, encouraging the development of entrepreneurial attitudes and skills of the learners. This has to do with soft-skills such as leadership, creative thinking, resilience, adaptation, and initiative among others. On Intra-Net project we focus on “intrapreneurship” which place inside institutions and can provide huge benefits for individuals as well as for organisations. It allows the construction of highly effective dynamic teams and collaborative groups that make possible organisations’ continuous innovations and competitiveness increase. Simulations and online activities through gamification are currently acknowledged as having an important potential role in education. It has become a methodology that facilitates the aspects of learning and learners’ socialization which keeps motivation and makes possible the acquisition of skills such as creativity, problem solving, decisionmaking, collaboration, role awareness, focus on aims, strategy, etc. We use Serious Games components (that is called gamification: role simulation, challenge, competition/collaboration, award-wining, etc ) applied on an on-line activity that could be used by a team to promote the acquisition of competencies and skills related to intrapreneurship. In this sense 13 activities have been created, with target several soft skills and capacities among others:1. Critical decision making: decision making2. Creative crowd source thinking: problem solving3. Cause-Effect (Ishikawa): problem analisis4. Six Hats: creativity (thinking outside the box)5. Impact+: target analysis6. Groups development (Tuckman): group formation7. Leadership-thrusted collaboration: leaderhsip8. Bridge map: innovating through analogies: innovation9. Think differntly (SCAMPER): lateral thinking10. Innovative thinking pathway: planning11. Collaborative SWOT: analysis and targeting12. Target Canvan: design13. Lead Brainstorming: creativity (problem solving) We aim at supporting the professional development of individuals to acquire entrepreneurial and digital skills (1st aim). To reach this, we have created previous online activities available on an online platform (2nd aim) designed to be used effectively to engage individuals inside an organisation as well as unemployed individuals. The necessary tools and methods to make explicit the tacit knowledge, group dynamics, and collaborative skills are facilitated within the online platform while promoting other entrepreneurial skills such as innovation, outside-the-box thinking, and adaptation among many others. Educational organisations and teams inside enterprises are the first target of the Intra-Net project. Learners and staff are the end-users. More specifically, the main project’s target group is the staff already working in an organisation or unemployed individuals willing to acquire intrapreneurial skills. They are the main beneficiaries of this project due to the future increase of their skills and competencies. In order to reach this target group, we disseminated the activities and facilitate its use on other educational institutions or training departments inside organisations.We facilitate the use of the activities: they are offered as an online service, to be used directly, accessing to https://tools.intra-net.org. Those can be also included in other eLearning environments (as Moodle) that accept the LTI (Learning Tools Interoperability) protocol, or by inviting learners using a key. The activities are simple but powerful: we skip graphical decoration to promote interactivity and dynamism; that is the phases or steps that the activity required the trainer and learner to go through. Because the graphical simplicity those can be played in a tablet, smartphone or in a website in a computer.Activities can be played collaboratively in a synchronous or asynchronous learning environment or workplace, depending the pace the trainer/coordinator requires. The potentiality of these activities is that could be included by trainers or coordinators for their topics, courses, subjects or challenges, in a very flexible way, as the activity can be customized by including a specific business challenge, a risk, a new product development, the need of leadership for an activity, etc. We maximise by this way the transferability to own learning pathways and organisation’s needs.
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For further information contact us at helpdesk@openaire.euassignment_turned_in ProjectPartners:STICHTING FOR EDUCATION ON AGILITY LIBERATING STRUCTURES, HdBA, Egitim Kultur ve Sosyal Inovasyon Arastirmalari Dernegi, Centre for the innovation and development of education and technology, SL, Wojewodzki Urzad Pracy w Katowicach +1 partnersSTICHTING FOR EDUCATION ON AGILITY LIBERATING STRUCTURES,HdBA,Egitim Kultur ve Sosyal Inovasyon Arastirmalari Dernegi,Centre for the innovation and development of education and technology, SL,Wojewodzki Urzad Pracy w Katowicach,UNIWERSYTET HUMANISTYCZNO-PRZYRODNICZY IM. JANA DLUGOSZA W CZESTOCHOWIEFunder: European Commission Project Code: 2020-1-PL01-KA204-081415Funder Contribution: 250,415 EUR"The ""GSmart"" project deals with adult education. It supports the field-specific priority - as the main one - of adult education, which is extending and developing the competences of educators and other personnel who support adult learners, as well as the horizontal priority of social inclusion and the sectoral priority of promoting Erasmus+ among all citizens and generations by offering activities of education and exchanges of experiences to seniors - as the additional ones. The project will be carried by the hybrid of Prince2 and Agile PM. It will comprise participating organizations from Germany, Netherlands, Poland, Spain, and Turkey.The project context is focused on the cross-generational gap that the contemporary Network Societies have to deal with. Nowadays, due to profound technological and demographic changes, people of various generations have to collaborate. However, cross-generational collaboration and understanding is a complex issue due to the divergent life purposes of people of different ages. Everyday life and professional activities in the contemporary world demand to overcome challenges and bridge the gaps between generations.Hence, the longer-term project objective and its benefit for the project targeted groups is to present a solution to fit the issue of cross-generational collaboration. Upon the implementation of the project outcomes, a solid common ground - a new culture - for cross-generational collaboration will be established. The holistic and coherent system of innovative education will sustain as the main result of the project. We will deliver a course comprising 50 hours of training - teaching and learning on cross-generational collaboration through social competences. There will be a possibility to develop the system further. Digital technology and innovative pedagogy solutions will be used to support the change.It will be achieved in four ways: (1) In IO1, research on cross-generational collaboration issues will be conducted. It is the necessary analysis of data and information that is fundamental to develop the model in IO2 - for the present and future needs. The report will be directed to the project targeted groups - to prepare them to embrace the problems of cross-generational collaboration in the Digital Age, and - as a result - to educate on it. The problems connected with the issue in question will be explained. The project organizations will enable the shift from a problematic situation caused by cross-generational collaboration into the situation with clearly defined and described solutions.(2) IO2 will go towards the design and development of the innovative educational model. The ""CGC Model"" (model for cross-generational collaboration) constitutes the methodological framework for the implementation of a training program on cross-generational collaboration through social competences and a transmedia-blend approach. Thanks to the innovative model, the project will extend and develop the competences of the project targeted groups - educators and other personnel who support adult learners - on how to educate the members of the Network Society in the scope of cross-generational collaboration. The transmedia-blend innovative approach is supposed to motivate the targeted groups to learn new methods of active teaching. The tool - the ""CGC Model"" - will comprise innovative pedagogical solutions and digital technologies: 10 Hybrid activities, 5 Workshops by activating methods - the training sessions in the face-to-face mode, and Social Learning. We will produce a course comprising 50 hours of training - teaching and learning on cross-generational collaboration through social competences. It will be a tool for the project targeted groups to work on a cross-generational collaboration with different age groups - according to their needs and expectations.(3) In IO3, we will deliver an Online Manual with the know-how to teach and learn on cross-generational collaboration with the ""CGC Model"" (from IO2). It will be a multimedia and interactive course presenting the innovative model for cross-generational collaboration through social competences. It will include 30 hours of training and the know-how of putting the educational model into use – for the sake of the project targeted groups. By the MOOC platform, i.e., Massive Open Online Course, the transnational society of the project targeted groups will obtain the knowledge of how to educate on cross-generational collaboration. The course will bring on an added value at EU level, as it will be connected with the lack of social competencies related to the cross-generational collaboration - identified at the transnational level.(4) Two Transnational Training Sessions will be organized. They aim at the knowledge sharing about the IO2 to 20 participants, who come from the project targeted groups. Thanks to it - in the Online Manual (IO3) - it will be possible to present the adjusted project outcomes to the targeted groups."
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For further information contact us at helpdesk@openaire.euassignment_turned_in ProjectPartners:HdBA, BOMBARDIER TRANSPORTATION (ZWUS) POLSKA SP(ZOO), VsI eMundus, MHZ Hachtel GmbH & Co. KG, CEMEX Hrvatska d.d. +2 partnersHdBA,BOMBARDIER TRANSPORTATION (ZWUS) POLSKA SP(ZOO),VsI eMundus,MHZ Hachtel GmbH & Co. KG,CEMEX Hrvatska d.d.,SVEUCILISTE U SPLITU,UNIWERSYTET HUMANISTYCZNO-PRZYRODNICZY IM. JANA DLUGOSZA W CZESTOCHOWIEFunder: European Commission Project Code: 2016-1-DE02-KA202-003399Funder Contribution: 299,688 EUR1) Background: Europe’s aging society and an increasing lack of skilled workersIn the forthcoming decades Europe among others will face two key challenges: an increasingly aging society due to massive demographic changes as well as lack of qualified labour forces, skilled workers in several sectors of the labour market.In European societies life expectancy is increasing. There are predictions that in the year 2020 in countries like Germany almost 50% of the population will be aged 50+. This trend goes along with a growing unemployment rate for this age group. According to the OECD (2014) the probability of finding or keeping a job decreases for older people. This includes the non-participation of older people at the labour market, lower employer investment in the skills of older workers and few incentives for older workers to improve their skills. At the same time, in several sectors of the labour market a shortage of skilled workers is expected or exists already. There are claims to meet future challenges by means of an active policy for raising the employment rate for older people for instance by helping them to stay in work longer. Also, in the light of a growing demand for skilled working forces and an increasing proportion of older staff, companies have to develop and implement concepts aiming at making their companies more attractive for older staff and to meet the specific requirement of this age group. 2) Central aspects and key factors targeted by the InCounselling50+ projectComprehensive, responsive and target group oriented counselling servicesDue to its heterogeneous nature the indirect target group of persons aged 50+ has varied needs. Job seekers 50+ are interested in finding their way back to the labour market, employees 50+ as well as employees in transition profit from company concepts which offer competence development or flexible working conditions. With respect to the stated diversity, InCounselling50+ has provided a concept to identify the needs of the individual person and that is open for different perspectives. Cooperation between Higher Education and companies The InCounselling50+ project has established new strategic partnerships and cooperation between Higher Education (HE), companies and Public Employment Services (PES) that ensure a high quality level in counselling. As an increasing number of Universities offer special services for older people like Third Age Universities and companies, they need concepts to maintain the knowledge and skills of their employees 50+ or lifelong learning, both sides can profit from each other. Within InCounselling50+ seven partners from four countries – HE institutions and companies from Germany, Poland and Croatia as well as an IT and eLearning specialist from Lithuania – promoted an active exchange of experiences and good practices between HE, companies and PES on an European level to ensure that the challenges of people aged 50+ get addressed adequately. 3) The InCounselling50+ project, its aims and outputsThe InCounselling50+ project aimed at developing, piloting and implementing a holistic and scientifically based concept for innovative career counselling and guidance. Its main target groups were HR practitioners (human resource managers) from companies and career counsellors. The actual group of end-users who will indirectly benefit from the project and its outcomes are people aged 50+. The project has brought up the following products and outputs:a) Needs analysisIn a first step the project carried out an analysis of the target groups’ needs in order to develop problem- and target group oriented concepts and products. b) Training concept, training manual, resource package and web portalBased on the outcomes of the needs analysis, three outputs has been developed by the partners: an overarching training concept, a comprehensive training manual consisting of six training modules as well as a methodological module for peer learning and counselling, a resource package that includes a trainer guide, PowerPoint slides and learning material for training participants. The concept, the manual and the resource package are available online on the project’s web portal. c) Face-to-face trainingsIn each of the partner countries (Germany, Poland, Croatia) - the partners realized pilots and face-to-face trainings for the project’s main target groups of HR practitioners from companies and career counsellors.d) Self-directed online coursesAs a part of the project’s blended learning concept, a self-directed online course was developed and implemented. The online course provides additional resources for twenty specific topics of the modules following a blended learning style. For participants the short learning sessions allow an in-depth online learning. At the same time, it can be used as a stand-alone resource for HR practitioners and career counsellors who have not participated in the course.
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