
EDREMIT - MESLEKI EGITIM MERKEZI
EDREMIT - MESLEKI EGITIM MERKEZI
2 Projects, page 1 of 1
assignment_turned_in ProjectPartners:CFLI, Zespol Szkol Nr 2 im. Grzegorza z Sanoka w Sanoku, INERCIA DIGITAL SL, LICEUL TEHNOLOGIC ECONOMIC NICOLAE IORGA PASCANI, EDREMIT - MESLEKI EGITIM MERKEZI +1 partnersCFLI,Zespol Szkol Nr 2 im. Grzegorza z Sanoka w Sanoku,INERCIA DIGITAL SL,LICEUL TEHNOLOGIC ECONOMIC NICOLAE IORGA PASCANI,EDREMIT - MESLEKI EGITIM MERKEZI,FA-Magdeburg GmbHFunder: European Commission Project Code: 2015-1-RO01-KA202-015178Funder Contribution: 131,131 EURThe Intempo project is the result of the joint effort of six European organizations aiming to develop innovative approaches in teaching mechatronic subjects in a more practically oriented way. The project filled the growing need expressed by the constantly expanding companies in this sector for skilled and qualified workforce. Each organization employ activities related to automotive sector, either in formal education path (i.e. schools) or vocational training (i.e. training centres, consortium), providing a link between education providers and the labour market, therefore a strong correlation between the educational component and the specific need of companies in the automotive sector was essential. The need of quality training and preparation of students and trainees for a successful integration on the labour market as well as a different outlook on the curricula stood at the core of the Intempo project. The partnership set the general objective in order to cover the common needs identified by the organizations: to improve VET-teachers’ skills and competences so that they are able to adapt in an innovative way the teaching methods and make use of technology during VET learning sessions, resulting in increasing employability of students/trainees in the European automotive sector. Several strategic instruments and methodologies were used in order to reach those targets.They were structured in project specific objectives and assigned to the different partners as well as the different events throughout the project. One of the results of the project is the Curricular Auxiliary for Mechatronics, a collection of teaching materials resulted from cooperation and joint work. The Auxiliary, adapted to the educational needs of the students as well as the requirements of the labour market has provided support for VET lessons for an important number of teachers/trainers; it has been distributed and disseminated in the VET teacher community(local and European) and will remain available on the project website for all those interested. The Guideline for Mechatronics was designed as a collaborative material resulted from constant exchange of good practices and experimental lessons within the six participating organizations; the guide consists of a collection of methodologies, strategies, innovative teaching resources: digital tools - software, Web 2.0, tutorials, practical application, which provide help for VET teachers/trainers in their everyday activities in the classroom and improve the quality of teaching in the partner organizations, making technical subjects more attractive and more desirable for students.The activities were correlated with the specific objectives and focussed on the achievement of results; activities set for project management (monitor, evaluation, dissemination); 2 short-term joint staff training activities focussed on the use of web tools and the use of interactive methods in the teaching process.The participants learnt new teaching methods and how to use digital tools during the lessons on mechatronics /automotive, debated on, assessed teaching materials/strategies/methods/teaching tools;during the 4 transnational meetings exchange of teaching methods and good practices were carried out, comparing didactic contents, training, teaching and learning in laboratories, sharing training materials and producing the project results, outcomes, evaluation, dissemination;activities connected to teaching practice: gathering teaching methods, recorded and experimental lessons, strategies. Other purposes of the meetings involved monitoring the implementation of the project activities,assessing the level of achievement with respect to the established objectives and results of the partnership, to provide a framework for better acquaintance (school systems, methods and procedures used in classroom, culture and traditions) exchange of good practices and information;the multiplier events were organized as workshops addressed to teachers/trainers by each of the participating organization and had as a main purpose the presentation of the Guideline on Mechatronics.The website together with the Newsletters (4 issues) and the brochure ensured the dissemination of all activities, results and products of the partnership.The website provides updated information as well as free access to the materials uploaded (auxiliary, guideline, newsletter, logo, cultural information about the countries), which will be available indefinitely.Communication was carried out by means of email, the website and the social network page (facebook, twitter), in English.The partnership strives to ensure open access to all website visitors and encourage users by providing free downloadable materials.In the long run the automotive businesses and education organizations will have a wider perspective on the needs of qualifications and cooperate in finding solutions together in terms of adapting the curriculum or the teaching approach.
more_vert assignment_turned_in ProjectPartners:UC LIMBURG, RS Planlama Proje İnşaat Eğitim Danışmanlık Sanayi ve Ticaret Limited Şirketi, Zavod Boter, Van İl Milli Eğitim Müdürlüğü, EDREMIT - MESLEKI EGITIM MERKEZI +1 partnersUC LIMBURG,RS Planlama Proje İnşaat Eğitim Danışmanlık Sanayi ve Ticaret Limited Şirketi,Zavod Boter,Van İl Milli Eğitim Müdürlüğü,EDREMIT - MESLEKI EGITIM MERKEZI,Sportsko učilište PESGFunder: European Commission Project Code: 2020-1-TR01-KA227-ADU-098764Funder Contribution: 119,183 EURIn the EU 2025 vision, a Europe is aimed where borders are eliminated and every individual in the society can reach education. However, since the Covid-19 epidemic, which has been seen all over the world since the end of 2019, has caused disruptions in many areas of life, this goal set by the EU has been interrupted. During the pandemic process, all areas of life such as education, business life, social and cultural activities have come to a standstill. As a result of the disappearance of daily practices to such an extent, many problems such as disruption in social relations, psychological distress, dissatisfaction and feeling inadequate for living conditions have begun to be experienced, especially in adults. In the project activities, It's aimed to increase the digital competence of adults in order to increase their foreign language proficiency and to reveal their existence with the qualities required by the new world order. For this, Digital Storytelling will be utilized, which overlaps with the holistic approach of CLASS (Communication, Language, Art, Social Science), unlike conventional learning methods. With DST, it is aimed to increase the foreign language proficiency of adults and to eliminate negative emotions such as anger, fear, anxiety stress, which increase due to the pandemic, through artistic production. With DST, it is aimed to increase the key skills of the target groups in an interdisciplinary way by making an interdisciplinary contribution through artistic activities, to enable them to obtain qualified employment opportunities, to increase intercultural dialogue among adults and to sustainable development within the scope of the principle of social inclusion.A two-tier selection will be applied for the participants to take part in the project activities. Participants will first be subjected to general screening that will meet the core competencies for the project. Participants who are successful at this stage will be selected for the tasks. Working groups will be established for each activity to be carried out in the project. Participants to take part in these groups will be selected according to specific criteria. Transnational meetings are planned as five different meetings at certain intervals according to the activity schedule. For each meeting, There will be 2 authorized participants from all partners.Conducting the activities by considering the determined needs and goals will bring many tangible and intangible results which will be obtained during the implementation and completion of the project. Additionally, after the project there will be long-term results. The most considerable outputs of the project are undoubtedly the intellectual outputs which can be defined as;- DST Toolkit for Adult learners- Online Platform (StoryLand)DST Toolkit, the first IO of the project, will provide foreign language usage, digital competence, digital storytelling and creative drama for adult learners. The second IO online platform will provide artistic, cultural and social contributions as well as teaching foreign languages to adults with correct pedagogical methods. Adults who do not have sufficient economic opportunities and motivation in foreign language learning will access this platform as free. After the completion of the intellectual output studies, a seminar will be held for introducing them to the target groups and making new updates on the outputs when necessary by receiving professional external evaluation. As the coordinator institution, the Van Provincial Directorate of National Education will organize this seminar in Van.Management: As our project will be implemented in terms of project management cycle principles, the budget management will also be implemented in accordance with these principles. Our partners will be transferred within 15 working days after we receive our project budget as the coordinator organization. Its target is to disseminate the budget control to all the partners and promote the more effective use of the budget.Considering the scope, goals and target groups of the project, creating an interdisciplinary contribution, following innovative methods in foreign language education for adults, will enable every participating institution to gain experience in supporting employment through arts. Participating institutions, which already have competencies in their work structure, will also have experiences in digital storytelling, creativity and digital education.With our project, national and international studies in the field of adult education will be guided. Especially developing innovative and beneficial methods will be a qualified application for solving regional or universal social problems. Our project will be an example for future projects in terms of being a part of the process with knowledge, technology and creative ideas. This will enable our project to be at the forefront of development in both digital learning and adult education.
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