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Hellenic Open University

Hellenic Open University

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90 Projects, page 1 of 18
  • Funder: European Commission Project Code: 101049118
    Funder Contribution: 400,000 EUR

    ADA proposal wants to support adult educators and trainers by offering up-skilling training activities on emerging digital technologies and strengthen the capacity building of learning centres to facilitate the ongoing digital transformation by connecting learning centres focused on digital competencies to increase the overall quality, relevance and impact of their activities. Educators and trainers will benefit from the educational outputs: online training (MOOC and OERs); DigComp-based resources and tools (self-assessment tools; learning and teaching methodologies and contents; best practices etc.); the Community of Practice (CoP) of practitioners and stakeholders to share practices and experiences in adult education and training. The consortium expects at least 500 educators from at least 10 European countries registered in the MOOC, at least 100 educators completing it and at least 300 practitioners, educators, experts joining the CoP and at least 50 resources, including reports, OERs, self-assessment tools, best practices on the platform. Learning centres will benefit from the above educational outputs and the dedicated webinars on best practices and case studies. The consortium expects at least 100 organisations from at least 10 European countries joining to the at least 10 capacity-building webinars; at least 100 organisations interested in receiving the Toolkit on the readiness of introducing educational activities within the learning centre. The expected results, from the 15 deliverables (reports, content based and digital tools) planned, rely on educators and trainers up-skilling, increased offering on educational activities on emerging technologies topics for European adult citizens (secondary target), on internationalisation, networking, supporting, exchanging of processes, formats, solutions and needs, adopting the DigComp framework, forward looking innovation, facilitating digital transformation, diversifying trainings for social inclusion.

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  • Funder: European Commission Project Code: 2021-1-IT01-KA210-VET-000032870
    Funder Contribution: 60,000 EUR

    << Objectives >>First objective of this project is to carry on the activities begun with eCult Skills and Mu.SA Museum Sector Alliance projects through the constitution of a physical digital community of ex participants and partners based on self VET and self lifelong professional learning.Second objective is to learn to manage active digital communities around Cultural Heritage and boost publics engagement through digital cultural crowdfunding strategies.Third objective is to innovate lifelong professional<< Implementation >>The main activities of the project are:Coordination of partners and participants and meeting planning.Coordination and implementation of the project communication strategyImplementation of a simple Spazio di archiviazione open source online platform5 work cafés on use of new technologies to create and engage a community through the example of young expertsRedaction and translation of meeting resultsMid-term meeting to plan together project PHASE 2Creation and management of a digital cult<< Results >>This project is already an output and the result of the dissemination of other two European Projects (eCult Skills and Mu.SA Museum Sector Alliance) but non the less it is expected to produce many results: first the creation of a physical digital community of Cultural Heritage, based on self VET and self lifelong learning.Other expected results are: an innovative and more sharing way to approach professionale lifelong learning, a greater awareness in Cultural Operators on multicultural approac

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  • Funder: European Commission Project Code: 2015-1-EL01-KA201-014080
    Funder Contribution: 161,606 EUR

    Phenomena such as floods and fires have always been part of nature and history, but they do not need to become disasters. The FORETELL project emerges from the need to promote a culture of safety in Europe against natural calamities. As children are one of the most vulnerable groups, they must learn from early age about the risks in order to have a better chance to save their lives during dangerous situations. In this context, the FORETELL project exploits innovative technology-based learning strategies aiming to provide awareness, knowledge and develop essential skills necessary to cope with natural hazards, such as floods and fires. To this aim, flood and fire situations have been simulated and implemented as interactive educational games in an online 3D virtual world. The educational games have been designed according to scenarios of good practices in case of flood or fire. During the games the players are prompted to explore the virtual environment, interact with it, collect information, collaborate with peers, in some cases, and finally use their gained knowledge and critical thinking to resolve the dangerous situations. The online 3D virtual learning environment is attractive and suitable for children aged 8-15, fully supports English, Greek, Italian, Bulgarian and is accompanied with comprehensive User Handbook and explanatory videos. Additionally, the FORETELL project aims to empower the profile of the teaching professions to adopt novel approaches in teaching, providing teachers with open digital educational material about floods and fires which has been developed in the context of the project.The FORETELL consortium was set according to the objectives of the project and the required partners’ expertise to successfully carry out the planned activities. More specifically, the consortium consists of four partners from four European countries (Greece, Italy, Malta, Bulgaria). The partners act in the fields of Higher Education, ICT technologies and immersive learning, civil protection and citizenship empowerment of children. In detail the partners are: 1) Hellenic Open University in Greece (Project Coordinator),2) FELCOS Umbria, a non-profit association composed of Local Authorities and public, private and associative actors, which carries out activities for awareness raising and global citizenship education in Italy,3) Fire Safety and Civil Protection Directorate General in Bulgaria, 4) University of Malta, Faculty of Education & Institute of Digital Games.The implementation phase of the project as well as the dissemination and publicity activities that took place in all partner countries engaged a large number of direct and indirect target groups, such as members of schools associations, students and their families, educators, university students of Education Faculties as future educators, stakeholders focused on civil protection awareness and citizenship empowerment, public educational bodies, etc. The 3D virtual learning environment of FORETELL is scalable and open, so new languages and new scenarios could be added. The educational material of FORETELL is uploaded on a Moodle site so as to be open and available to public. All key outcomes and videos of the project, as well as the links to the registration page of the 3D virtual learning environment and the Moodle site, are freely accessible through the project web site (http://foretell.eap.gr/index.php/en/) and YouTube channel.

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  • Funder: European Commission Project Code: 101089974
    Funder Contribution: 400,000 EUR

    The DigComp Hub project aims at supporting and engaging adult education providers and educators across Europe in the path to digital transformation through the use of the DigComp Framework. Educators and training providers will benefit from the training, mentoring programme, resources on DigComp within the Community of Practice where the learning and support take place, aiming at providing to early and experienced users of DigComp a learning and supportive environment on how to adopt and use it at all educational levels. At least 50 resources and 9 videos on inspiring the adoption of DigComp will be available. Practitioners and stakeholders will benefit the CoP in sharing, exchanging experiences, further contributing from their practical adoption experience. Synergies between DigComp and other frameworks will be investigated within the CoP stimulating cross-sectorial implementation and adoption. The consortium expects at least 200 new members within the CoP (on top of the members already in the CoP hosted by ALL DIGITAL) and at least 100 educators taking part in the training and mentoring programmes from across Europe. Raising awareness campaign will be launched to widely engage educational providers, expecting to reach 5000 target audience, inviting them to join the CoP and benefit from the policy recommendations on how to improve the use of DigComp. The final event will engage with at least 60 participants to further involve stakeholders and policy makers. The expected results from 12 deliverables (reports, content based, videos and digital tools) planned, rely on supporting the adoption and use of DigComp at all levels and within core digital fields and non-digital ones for European adult citizens (secondary target), on internationalisation, networking, supporting, exchanging of processes, formats, solutions and needs, adopting the DigComp framework, forward looking innovation, facilitating digital transformation, diversifying trainings for social inclusion.

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  • Funder: European Commission Project Code: 2019-1-EL01-KA203-062875
    Funder Contribution: 270,799 EUR

    The DELTA project proposes the design and development of an open course that combines the physical space of the excavation field with the digital space (virtual excavation, online learning) with the aid of the new technology. More specifically, the project proposes the development of an innovative course that will train students in digital and 21st century competences and the use of new technologies in Archaeology, will promote the Archaeological Excavation into an educational means (and offer an innovative educational experience with the assistance of new technologies, such as DB, GIS, laser –scanning, 3d models, digitalization, digital storytelling, augmented and virtual reality, and management of archaeological findings) and will provide theoretical knowledge of documentation standards in implementing Culture Conventions and EU legislation that allow for combatting the illicit trafficking of cultural objects, the protection and promotion of cultural and natural heritage. The main target group of the project will be HE teachers/students of Archaeology at EU level. The course will support a blended learning process through an open platform (online learning) as well as face to face and on-site learning with a transnational mobility of students and their professors of Archaeology. The archaeologists like other cultural professionals need to up skill and be trained in new methods and tools in order to manage, document, preserve and promote the findings during and after the excavation field. In accordance to the European policies, we believe that a further integration and cooperation is needed between the HEIS across Europe, so to improve and the quality and effectiveness of their curricula and methods of excavation as well as the implementation of new technology in the archaeological sector. HEIs that participate in the project will enhance their offer to young archaeologists, as University students, enabling them to cope with a massive introduction of technology in this sector. The project operational objectives will be:•the co-design and co-development (with HEIs) of new (or improved ones) training to fill the gap in the curriculum of initial and continuing training for Archaeology with regards to the management, documentation and preservation of cultural heritage; •The training of HE professors and students in order enable them to make use of the new technology;•The evaluation of the devised online tools/trainings with HE students in order to fine-tune the product and methodology and the delivery capacity of trainers;In DELTA project will be designed and developed a series of elements, meaning that it will include online training through platform and on - site training with practical assignments in the excavation. The course will be structured in a way to offer the appropriate knowledge through lessons, offered already by the Universities that participate in the project, but also there will a practical session of what the students have already learned in class in collaboration with their Professors/educators. During the excavation, there will be offered the opportunity to students to put into practice what has been learned during class and there will be hands – on activities of using and managing the new technological tools. Each partner will be responsible for organizing the selection and sending of their students to the excavation, organizing special trainings in applying the digital methods and tools in the field. The concept is to organize short training sessions in each country with the director of the excavation in charge, supervising his/ her students. The final phase of the training for students of Archaeological Departments includes an intensive study program where a small group of students from each University with their Professor/educator will be able to work together in multinational groups and benefit of the knowledge and skills exchange and thus, gain a different perspective from different Institutions in the project countries, participating from the same sector. Communities of practices will be established in order for students from the project countries to exchange ideas and thoughts. Also, the project will inaugurate a creative dialogue among students and collaborations among Universities.

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