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MOBILIZING EXPERTISE AB

Country: Sweden

MOBILIZING EXPERTISE AB

55 Projects, page 1 of 11
  • Funder: European Commission Project Code: 2021-1-DE02-KA210-VET-000034539
    Funder Contribution: 60,000 EUR

    << Objectives >>-Elaborate on what & how green economy, circularity issues are in focus in the partner countries through social learning;-Design collaboratively a study module which meets the needs of the partners & future challenges of climate issues, low carbon economy awareness and testing it in the pilot courses in form of workshops;-Enable the exploitation of produced deliverables into the other European countries through successful best practices with climate actions as use cases that be adopted.<< Implementation >>- Organising 6- days low-carbon and green economy opportunities workshop;- Creation of Low Carbon, Green Economy & Opportunities handbook with best practices of climate change actions & publishing as an e-book;- Dissemination, communication & exploitation of the project deliverables.<< Results >>- Better understanding of the impact of current carbon dependence & how we can work to sustain the environment;- Increased knowledge on climate actions to make a better understanding of climate change, human impact, and finding the right balance;- VET learners & organizations, small business owners can identify & promote low-carbon and green economy opportunities;- Increased participants awareness that support the actualization of the EU agenda to lower greenhouse gas emissions.

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  • Funder: European Commission Project Code: 2018-1-IT02-KA204-048459
    Funder Contribution: 71,307.9 EUR

    The AMPLIFY project lasted 32 months, from November 2018 till June 2021 and it involved partners from Italy, Sweden, Poland and Malta. The project consisted of 8 international meetings in which each partner shared with the others their tool or methodology in order to realize the aim of preventing violence and promoting democratic values, fundamental rights, intercultural understanding and active citizenship. These best practices were: Festival Meet Me Halfway (Italy); Creative Drama (Sweden); Human Library (Poland); Music (Malta). After 3 days of training of trainers, each partner tried to implement a pilot activity in its own country, adapting the best practice, tool or methodology learned to its targets, society and territory needs. As for the project outcomes, apart from the sharing of the best practices and the implementation of piloting activities, AMPLIFY produced a booklet that gathered all the best practices, memos and recommendations, collected during the ToTs. The project results were shared within each organisation through its relevant social media online platforms and website. AMPLIFY had an impact at local and European level by developing links between different stakeholders; improving the curriculum of the organizations operating in the social field and giving them a tool to address the focused sensitive issues with a professional approach, tailored made for the target, specifically designed for its needs. Moreover, it extended the potential audience of the social workers involved in the project, by improving their experience background. Thus, contributed to the objective of the better preparation and deployment of the education and training of professionals for equity, diversity and inclusion challenges in the learning environment, which we hope will lead to more inclusive societies.

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  • Funder: European Commission Project Code: 2020-1-DE04-KA227-YOU-020812
    Funder Contribution: 73,195 EUR

    The understanding and awareness of culture is an essential factor in the process of integrating refugees and migrants into the host society, as culture brings people from all over the world together and unites them without having to speak the same language.In our project “EMPOWER IDENTITIES - explore the potential of creative learning” (hereafter IDE 3.0) we will concentrate on performing and visual arts that support creative learning and we will identify and exchange different art methods across Europe. The use of arts can have a positive impact on the well-being of migrants which can be a determinant of successful social integration (Fitzpatrick, F. (2002). A Search for Home. Art Therapy, 19(4), 151–158). The project will concentrate on the concept of culture as an integration mean and the use of creative learning methodologies with a focus on performing and visual art methods which has so far been underestimated when aiming to foster social inclusion.IDE 3.0 addresses migrants and refugees, but also local youngsters with fewer opportunities as social inclusion should not only be limited to the context of migration.Art methods will empower them to reflect on different impacts of their perception and the development of their identity to further foster resilience (especially important also when thinking about the global pandemic these days), they will also become more self-effective and learn how to promote their soft skills.Soft skills will include:- Awareness for one's own identity and values in order to understand one's own perception of other cultures- Rise of self-confidence and personal commitment as being involved in a co-creation process- Ability to express one's own thoughts in a verbal and non-verbal way by using art methodsOn the one hand, the key element of the project lies in exploring and identifying good practices that use performing and visual art methods to strengthen resilience and to foster social inclusion. A toolkit will be produced available free of charge containing the gathered pedagogical tools and materials for other youth workers and institutions. On the other hand, two Blended Learning Activities will give the opportunity to young people to get closer to the arts and culture both of their countries of origin but also of the countries they currently live in and to experience cultural diversity as a chance as well as to empower them to serve as multipliers and learn project based structures.They will be given the chance to experience new ways of learning as they will communicate via digital platforms, share their learning experience with peers, while becoming part of a network of young people around Europe sharing same interests. The target group consists of:1. Young migrants and refugees aged 16-24 years, but also local youngsters with fewer opportunities who need support to strengthen their identity and to build up confidence for a better social inclusion.2. Youth workers working with the above mentioned target groups, especially those who are responsible for the mentoring within their premises.3. NGOs which are dealing with the integration of migrants into society and which have already built an intercultural team or which would like to create a more inclusive team.4. Organizations in the cultural and creative sector as part of a synergy between them and respective NGOs working in the field of social inclusion. All of the above mentionned groups will be involved in different activities of the project by contributing to the creation of the toolkit, by participating in the Blended Learning Activities and by being beneficiaries of the project results.The project aims to:- Raise awareness for the need of social inclusion of migrants and refugees- Explore and identify good practices that use performing and visual art methods to strengthen resilience and to foster social inclusion- Support and encourage youngsters to experience change as a chance - Equip Youth Worker with creative learning tools + methodsAll European countries are affected by immigration and need to develop a common understanding regarding the importance of social inclusion of migrants and people with fewer opportunities into the local community as well as it is crucial to identify and establish a sustainable concept of social inclusion through art methods in formal and non-formal environments, leading to common European values and the prevention of discrimination. With our project, we will set an example of successful social inclusion through creative learning and performing and visual art methods. These methods shall be seen as a role model for other institutions and they shall motivate others to commit themselves to the social inclusion of migrants and youngsters with fewer opportunities.The project not only draws attention to the importance of art in general, but also raises awareness for the art and cultural scene, which is severely affected by the current pandemic.

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  • Funder: European Commission Project Code: 2021-2-DE02-KA210-ADU-000048655
    Funder Contribution: 60,000 EUR

    << Objectives >>- promoting up-skilling of adult migrants (18 to 35 years) facing social & economic exclusion.- equip migrants with tools useful to successfully start up, manage and scale-up innovative for sustainable businesses.- consolidate on the gains made by previous Erasmus+ project Ethnicraft.- develope a Social Entrepreneurship (SE) e-course, a Moodle for social entrepreneurship.- organise a 8 days social entrepreneurship workshop using non-formal training method.<< Implementation >>The 8 days social entrepreneurship workshop would be organised online:- workshop planning, creation of flyers, networking amongst each other, learning and sharing experiences.- project dissemination activities, creation of social media accounts and posting of activities.The Social Entrepreneurship e-course will be developed tested and validated at the workshop:- it includes desk research of e-course content, translations, technical development of the open source Learning Management System.<< Results >>Our envisaged results are:- developed and robust Social Entrepreneurship SE e-course, an open source Learning Management System (e-learning).- unleashed the entrepreneurial potential of at least 20 young adult with migrants background.- partners foresees at least 1 social enterprises per participating countries are envisaged to be launched with mentorship & coaching support within or after the project.

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  • Funder: European Commission Project Code: 2021-2-DE02-KA210-VET-000048658
    Funder Contribution: 60,000 EUR

    << Objectives >>●To train 20 dynamic VET learners, trainers and educators who are interested in climate awareness, advocacy & green transportation;●Share resources and build networks for eco-friendly green transportation solutions ●Exchange experiences & share best practices on climate actions;● Develop climate actions e-course moodle for climate change learners.<< Implementation >>The project foresees the implementation of theoretical training on climate actions, advocacy & green transportaion with the use of the E-course provided, participants will be handed case study to work on. First, work on a case study related to climate change by applying the theoretical knowledge provided during the first phase. Second, simulate a methodology to promote green transportation. Third, present their findings on the case study and share their experiences.<< Results >>- Methods required for successful adaptation, management of climate change issues for VET institutions and learners are learnt.- Development of a climate change e-course is achieved.- Increased awareness in the field of climate change and sustainable solutions that could be adapted to operate and ensure environmentally friendly activities.- Principles of team and network management for climate change advocacy would be practiced.

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