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@postasis:Virtual Artistic Laboratory

Funder: European CommissionProject code: 2017-1-EL01-KA203-036414
Funded under: ERASMUS+ | Cooperation for innovation and the exchange of good practices | Strategic Partnerships for higher education Funder Contribution: 190,758 EUR

@postasis:Virtual Artistic Laboratory

Description

Background In the last 2 decades, education and research have been inextricably linked to advanced technologies. The area which has not been thoroughly investigated yet is that of “real-time education” with experimentation and collaboration between different Institutions. This constitutes a hybrid space located between the virtual and real space. The scientific coordinator of this proposal, Professor M. Santorineos and his research group, have been working towards this direction for more than 10 years. Different experimentations have been developed in physical and virtual space, towards the definition of a collaborative virtual space for artistic education and experimentation, under Erasmus Intensive Programs (Delphi, Greece 2004, 07, 09 and in Paris, 2008). Those activities were organized by Athens School of Fine Arts (ASFA), University Paris 8 and other institutions. Throughout those periods of experimentations, it was not feasible to produce an integrated platform fully supporting the idea of a virtual artistic laboratory. Eventually, with the support of Erasmus+ this idea has become a reality. Objectives The main objective of @postasis is the use of the existing educational and research experience, together with advanced creative technologies, towards the conception of a platform capable of supporting and unifying under a common infrastructure, collaborative education with real-time experimentations, and the production of joint artistic projects and large-scale events. A particular characteristic that makes @postasis platform important and interesting is that it combines – on equal terms – advanced technology with an educational methodology. Each professor / teacher / instructor takes an empty ‘intelligent’ space with lots of technical facilities and creates his/her own environment and course.Participants Athens School of Fine Arts (www.asfa.gr) and Paris-8 University (www.univ-paris8.fr) the initiators of this idea, have contributed the main educational requirements and methodologies. Omega Technology (www.omegatech.gr) a software company specialized in digital culture implemented the backend infrastructure, MAD Emergent Art Center (https://madlab.nl/), a non-profit organization targeting self-education concepts provided the platform's interaction with a wider audience and its technological connection to the physical space through Internet-of-Things (IoT) technology, and ARGENIA (argenia.it), an association for Generative Art has covered related theoretical and educational aspects. Activities During the 28 months of the project’s implementation, the partners have developed an interesting technological infrastructure, the platform @postasis, which offers a creative environment towards innovative Intellectual Outputs: Apart from the backend infrastructure of @postasis supporting real-time virtual multiuser spaces and the interconnections between them, a set of front-end tools were also created (Behavior Interactive Interface, IoT connectivity especially for @postasis). All these gave the οpportunity for different methodologies of use, innovative educational scenarios to Fine Arts Schools, Universities, and secondary schools. In addition, interactive projects were created, as well as real-time theatrical performances in collaboration with Festivals, and art exhibitions in the linked physical and virtual spaces in collaboration with the National Museum of Contemporary Art in Athens. Those actions adressed different stakeholders, students, artists, indie developers, curators, professors and school teachers.The above results have been presented to the 5 Multiplier Events realized by the consortium highlighting different aspects of @postasis Intellectual Outputs. A great part has been recorded to printed or audiovisual material and is accessible through the website of the project. Results and impact More than 8 innovative educational proposals (workshops, seminars, courses) have been produced, illustrating different uses of @postasis platform, and addressing different levels of knowledge, and types of education (e.g. academic, self-education, STEAM, deeper learning). A rich set of materials have been produced, e.g. texts, interactive 3D content, multiuser project templates, DIY manuals, etc. Most of the educational proposals are documented, also, theoretically. A lot of people and Institutions are interested to use the platform and its results.Longer-term benefits @postasis platform provides a space which is powerful, creative and highly aware of the needs of contemporary artistic education, as to real-time experimentation. It is a structure that enables the production of artworks and educational materials in different levels, and it has a special library with all the experience archived. The composite structure of the platform and its capabilities anticipate the development of an international network of people working in the field of education and the creation of new ideas.

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