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We believe that is necessary that the European Youth Goals (EYG) start to permeate across many levels and areas of EU and Partner Countries, especially to follow the line of the Sustainable Development Goals (SDG) and ensure, for young people, a sustainable, peaceful, prosperous and equitable life now and in the near future. Undoubtedly, youth themselves play a relevant role to achieve this profound transformation. The above context made us focus on the priority of “A stronger Europe in the world”. This is because the EU must take a more active role in developing new models of development cooperation and be a bridge of knowledge between different regions of the world, so the EU (in general) and their organisation and citizens (in particular) can be relevant actors in promoting more inclusive societies through the construction of social dialogue and developing participation spaces for youth. Young people are critical thinkers, with the ability to identify and challenge existing power structures, to demonstrate prejudices and expose contradictions. The result of the EYG is proof of this. In this regard, Gamifying European Youth Goals (GEYG) seeks to promote a strategic cooperation between youth and social organisations between the EU (Poland, Spain) and Partner Countries (Algeria, Egypt and Jordan), in order to: • Contribute to encouraging cooperation, networking and exchanges of practices regarding EGY in the filed of youth, education and training. • Develop digital and non-formal learning methods to promote the EGY among young people through a digital game. • Provide to the youth workers engaging tools and methods that allows them to work the EGY among young people.
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