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Prevent Bullying and Abuse

Funder: European CommissionProject code: 2018-1-HU01-KA204-047719
Funded under: ERASMUS+ | Cooperation for innovation and the exchange of good practices | Strategic Partnerships for adult education Funder Contribution: 155,420 EUR

Prevent Bullying and Abuse

Description

The Prevent Bullying and Abuse project was implemented by seven organisations in six countries (Hungary, Bulgaria, Denmark, France, Portugal, Romania) between 1 September 2018 and 30 April 2021. In the past, all of them had experienced that young adults or school-age children from vulnerable groups were often exposed to violence or abuse in their environment. This problem has also been recognised at national level in the participating countries. Organisations from different fields have joined forces to tackle youth violence:The National Institute for Disability and Social Policy (HU), which works on behalf of people with disabilities; the Youth School in Copenhagen (DK), which also runs five second chance schools; second chance schools from Chambéry (FR) and Matosinhos (PT), the Association of Form Masters in Hungary (HU), the Sociology Department of Babes-Bólya University in Cluj-Napoca (RO) and the Teatre Tsvete in Sofia (BG).The project partners in the consortium sought and found innovative ways to raise awareness of the problem among young adults and their peers involved in or at risk of abuse.The solution was to develop a simulation game in which different young adult characters from vulnerable groups appear and participants have to put themselves in their shoes. They have to step into their shoes and deal with different abuse situations: verbal and emotional abuse, as well as financial, physical and sexual abuse. A key element of the project was to imagine and create characters that the consortium members could meet in their immediate environment, and to make the different incidents they encounter real life. The National Institute for Disability and Social Policy (HU), which works on behalf of people with disabilities; the Youth School in Copenhagen (DK), which also runs five second chance schools; second chance schools from Chambéry (FR) and Matosinhos (PT), the Association of Form Masters in Hungary (HU), the Sociology Department of Babes-Bólya University in Cluj-Napoca (RO) and the Teatre Tsvete in Sofia (BG).The project partners in the consortium sought and found innovative ways to raise awareness of the problem among young adults and their peers involved in or at risk of abuse.The solution was to develop a simulation game in which different young adult characters from vulnerable groups appear and participants have to put themselves in their shoes. They have to step into their shoes and deal with different abuse situations: verbal and emotional abuse, as well as financial, physical and sexual abuse. A key element of the project was to create and 'invent' characters that the consortium members could meet in their immediate environment, and to make the different incidents they encounter real life. In addition, these should be real-life situations, both in the project countries and in Europe in general.Another critical point of the project was how to process this with the participants of the game in such a way that they do not experience the participation as a lesson or an overly didactic game, but as an event that is enjoyable for them, and at the same time the experiences they have had make them more aware and empathetic in recognising, dealing with or, if possible, avoiding situations of abuse.The development of the simulation game was a long process, during which each partner independently tested both the characters and the method of processing during the three phases of development, so that the final product was continuously shaped by the experience of testing. The final product is a toolkit that could be played as a board game, or using only forum theatre techniques, or a combination of the two. Elements of the toolkit: Guidelines, which explain the essence of the game and make recommendations for possible applications,A guide to using forum theatre techniques,Suggestions for a game board,17 different character space cards5 - 5 situation cards for each characterGame master booklet.The toolkit is freely available in seven languages English, in addition to the languages of the participating countries, and can be downloaded from the project website (linket beszúrni) and the EPALE website (linket beszúrni). The project participants in their national language on their own web sites will make the toolkit available.The toolkit will contribute to the development of competences of educators working with young adults and young people of school age. It will help them to educate and sensitise their students on bullying and violence without using didactic methods. It helps them to recognise when such situations occur among their students and supports them in dealing with both the victim and the perpetrator. The results of the project will be further exploited by several partners, including in university courses, disseminated to students and teachers through the project partres’ national and European networks, and developed into a teacher training programme.

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